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*Dungeons & Dragons
Actively Evil PCs & a Pirate Sandbox?
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<blockquote data-quote="Inchoroi" data-source="post: 6514730" data-attributes="member: 6752135"><p>That's a great idea, too. Hm; I need to look at...Admiral of the High Seas, is that what it was called? The ship fighting probably needs special maneuvers that a person can take, as well as multiple target areas (hull the ship vs. bring down the mast), as suggested. </p><p></p><p>I think I will have a "home base" for the Pirates, maybe a floating city, something like Venice or Florence, which would amuse me greatly having been there, where the majority of the Pirates have their home base, and its a fairly lawless sort of town; to enforce the "Time as Resource", perhaps taking a page from Adventurer's League and having "Downtime" that can be spent on stuff after each quest or similar (probably need a ship upgrade chart, too, come to think of it), but how detailed should the "timeframes" be; should there be political things happening while the party is uninvolved that change the outcomes of things that they think will work (to use the "king of france is dead" angle, as an example)?</p></blockquote><p></p>
[QUOTE="Inchoroi, post: 6514730, member: 6752135"] That's a great idea, too. Hm; I need to look at...Admiral of the High Seas, is that what it was called? The ship fighting probably needs special maneuvers that a person can take, as well as multiple target areas (hull the ship vs. bring down the mast), as suggested. I think I will have a "home base" for the Pirates, maybe a floating city, something like Venice or Florence, which would amuse me greatly having been there, where the majority of the Pirates have their home base, and its a fairly lawless sort of town; to enforce the "Time as Resource", perhaps taking a page from Adventurer's League and having "Downtime" that can be spent on stuff after each quest or similar (probably need a ship upgrade chart, too, come to think of it), but how detailed should the "timeframes" be; should there be political things happening while the party is uninvolved that change the outcomes of things that they think will work (to use the "king of france is dead" angle, as an example)? [/QUOTE]
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Actively Evil PCs & a Pirate Sandbox?
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