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<blockquote data-quote="dave2008" data-source="post: 7995907" data-attributes="member: 83242"><p>Nope. We have had lots of fighters, a ranger, a few rogues, a wizard, and a druid. That is it in 6 years of 5e.</p><p></p><p>No, it is a page with tables that help adjudicate improve. Not a lot, but helpful. 5e actually has more helpful tables and info for this, but it is spread around the DMG. I keep meaning to compile it, but if I haven;t done so in 6 years I probably will not.</p><p>I am more likely to play it myself first. My current group is having a blast with our modified 5e, I don't see a need to change that for my personal interest at this point. I would also need a bit of system mastery that I don;t have to bring in some of our house-rules. I am also not good with running published adventures, never have been. I would likely need to run my own, which is fine.</p><p></p><p>I hope to give it a try. My current group as played 1e, 4e, and 5e, So they are definitely willing to try new systems, it is just our current play style seems very different from the reports I hear about PF2e. I think it is best for me to give a try first and then get the group to try a 1-shot adventure at some point. We do that sometimes.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7995907, member: 83242"] Nope. We have had lots of fighters, a ranger, a few rogues, a wizard, and a druid. That is it in 6 years of 5e. No, it is a page with tables that help adjudicate improve. Not a lot, but helpful. 5e actually has more helpful tables and info for this, but it is spread around the DMG. I keep meaning to compile it, but if I haven;t done so in 6 years I probably will not. I am more likely to play it myself first. My current group is having a blast with our modified 5e, I don't see a need to change that for my personal interest at this point. I would also need a bit of system mastery that I don;t have to bring in some of our house-rules. I am also not good with running published adventures, never have been. I would likely need to run my own, which is fine. I hope to give it a try. My current group as played 1e, 4e, and 5e, So they are definitely willing to try new systems, it is just our current play style seems very different from the reports I hear about PF2e. I think it is best for me to give a try first and then get the group to try a 1-shot adventure at some point. We do that sometimes. [/QUOTE]
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