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<blockquote data-quote="Celtavian" data-source="post: 7996299" data-attributes="member: 5834"><p>We have played every edition differently than the rules state. We made a bunch of house rules for other systems. I think PF2 is the first edition of D&D that ran well out of the box. We wrote house rules for nearly everything or made things up for nearly everything dating back to 1E. I wrote house rules for 5E. I haven't seen the need for a house rule yet for PF2, which is odd. Everything is so strangely balanced, often more useful than it looks on paper, and interacts in surprising ways within the rule framework, that I don't want to mess around with it too much yet. Nothing is yet too over-powered or too under-powered. About the only house rule I might encourage some time is the 5E spell system at least the way spells are memorized. I think I could probably yank that over to PF2 without causing too much of an imbalance if every caster does it the same way. The rules are so modular I should be able to rewrite Spell Repertoire and Preparation in a way that works more like 5E. This would give more caster flexibility, which is one of the 5E mechanics I really liked.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 7996299, member: 5834"] We have played every edition differently than the rules state. We made a bunch of house rules for other systems. I think PF2 is the first edition of D&D that ran well out of the box. We wrote house rules for nearly everything or made things up for nearly everything dating back to 1E. I wrote house rules for 5E. I haven't seen the need for a house rule yet for PF2, which is odd. Everything is so strangely balanced, often more useful than it looks on paper, and interacts in surprising ways within the rule framework, that I don't want to mess around with it too much yet. Nothing is yet too over-powered or too under-powered. About the only house rule I might encourage some time is the 5E spell system at least the way spells are memorized. I think I could probably yank that over to PF2 without causing too much of an imbalance if every caster does it the same way. The rules are so modular I should be able to rewrite Spell Repertoire and Preparation in a way that works more like 5E. This would give more caster flexibility, which is one of the 5E mechanics I really liked. [/QUOTE]
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