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<blockquote data-quote="CapnZapp" data-source="post: 7005326" data-attributes="member: 12731"><p>To my questions, then:</p><p></p><p>A few demons follows the Warlock into the blob of darkness, where some of the Nidavellir Berserkers have been positioned. The Warlock sees in the dark, the Molydeus and Nidavellir don't.</p><p></p><p><strong>First question:</strong> would you say the Warlock needs to stealth (half speed) in order for the demons not to automatically pick her square? Both in general, and in this instance with a lot of combat noise, the Nidavellir chanting their dwarven dirge, and the demons needing to shout commands to each other (when they no longer can see inside the darkness).</p><p></p><p><strong>Second question:</strong> assuming she either makes her Stealth or doesn't need to, the rules say you need to guess the space. But how would you run that, exactly? Do you "spend" one attack in order to clear one square. But what about large greataxes, shouldn't they be able to target a square 10 ft away and auto-clear any squares inbetween? I ran it by rolling a d6: first attack needed to roll 5+ to find the Warlock, the next 4+ and so on. Once the Warlock was found, an attack roll (at disadvantage) would be made, if the d6 indicated the wrong square the attack was an automatic miss.</p><p></p><p>The darkness is placed right up against the Forcecage, so there really isn't space for a 10x10 creature to to reach the Warlock (even with reach). Now, these Berserkers are spectral, so how do you pass them by? </p><p></p><p><strong>Third question:</strong> despite all three demons acting on the same initiative, I allow them to move in and out of the single place where you can reach the warlock (shouting commands to each other to synch their actions). Again, I felt it a stretch that just three spectral berserkers could completely block these large demons by placing them with a 5 ft gap to the Warlock. What do you think? </p><p></p><p><strong>Fourth question:</strong> Why doesn't the rules make spectral foes exceptions to the "pass through space" rule? </p><p></p><p>The rules does not allow you to pass through another creature's space (without acrobatics etc). But these guys are incorporeal! That makes them immune to grappling and pushing, but I'm not on board with how this leads to them becoming effectively impossible to pass through. The very fact you can't grapple them should logically mean you can pass right through them. </p><p></p><p>I ruled that the demon could squeeze past, despite the darkness and despite not knowing exactly where the spectral dwarf was. I also ruled the berserker did get an opportunity attack because of this, despite the rules not normally granting OAs when you don't threaten, which you don't when you're "blind". I could see that my players weren't too happy with this though. But I couldn't let the rules make spectral foes effectively impossible to pass through or push aside.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7005326, member: 12731"] To my questions, then: A few demons follows the Warlock into the blob of darkness, where some of the Nidavellir Berserkers have been positioned. The Warlock sees in the dark, the Molydeus and Nidavellir don't. [B]First question:[/B] would you say the Warlock needs to stealth (half speed) in order for the demons not to automatically pick her square? Both in general, and in this instance with a lot of combat noise, the Nidavellir chanting their dwarven dirge, and the demons needing to shout commands to each other (when they no longer can see inside the darkness). [B]Second question:[/B] assuming she either makes her Stealth or doesn't need to, the rules say you need to guess the space. But how would you run that, exactly? Do you "spend" one attack in order to clear one square. But what about large greataxes, shouldn't they be able to target a square 10 ft away and auto-clear any squares inbetween? I ran it by rolling a d6: first attack needed to roll 5+ to find the Warlock, the next 4+ and so on. Once the Warlock was found, an attack roll (at disadvantage) would be made, if the d6 indicated the wrong square the attack was an automatic miss. The darkness is placed right up against the Forcecage, so there really isn't space for a 10x10 creature to to reach the Warlock (even with reach). Now, these Berserkers are spectral, so how do you pass them by? [B]Third question:[/B] despite all three demons acting on the same initiative, I allow them to move in and out of the single place where you can reach the warlock (shouting commands to each other to synch their actions). Again, I felt it a stretch that just three spectral berserkers could completely block these large demons by placing them with a 5 ft gap to the Warlock. What do you think? [B]Fourth question:[/B] Why doesn't the rules make spectral foes exceptions to the "pass through space" rule? The rules does not allow you to pass through another creature's space (without acrobatics etc). But these guys are incorporeal! That makes them immune to grappling and pushing, but I'm not on board with how this leads to them becoming effectively impossible to pass through. The very fact you can't grapple them should logically mean you can pass right through them. I ruled that the demon could squeeze past, despite the darkness and despite not knowing exactly where the spectral dwarf was. I also ruled the berserker did get an opportunity attack because of this, despite the rules not normally granting OAs when you don't threaten, which you don't when you're "blind". I could see that my players weren't too happy with this though. But I couldn't let the rules make spectral foes effectively impossible to pass through or push aside. [/QUOTE]
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