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General Tabletop Discussion
*Pathfinder & Starfinder
Actual play - another combat-free session with intra-party dyanmics
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<blockquote data-quote="pemerton" data-source="post: 5700457" data-attributes="member: 42582"><p>[MENTION=73201]Traveon Wyvernspur[/MENTION], thanks for the XP and the reply. I came to your reply from the "quotes" link in my profile, and so had noticed what you'd quoted before I saw what you'd said about it, and was wondering whether you were going to approve or disapprove! Because I'm sure there are some players and GMs who wouldn't like that sort of mixing of the ingame with the metagame/out-of-character - whereas I use it a lot at my table to help prod the players and to try and keep the emotions and the engagement at a high level. It sounds like you like a similar approach.</p><p></p><p>Anyway, I don't do a regular write-up of my campaign - some sessions are pretty stock-standard - but when I've had a session that I think might be interesting to others (especially other GMs) I'll write it up. As I hope comes through in this thread, I'm not so much interested in the storyhour approach to write-ups, as in talking about how the game was actually played.</p><p></p><p>For that sort of write up, besides this thread and the other one I linked to in the OP, there is <a href="http://www.enworld.org/forum/general-rpg-discussion/299440-exploration-scenarios-my-experiment-last-sunday.html" target="_blank">this</a>, which talks about how I ran an exploration-focused scenario in the same 4e campaign, <a href="http://www.enworld.org/forum/general-rpg-discussion/301282-actual-play-examples-balance-between-fiction-mechanics.html" target="_blank">this</a>, talking about a couple of skill challenges that I ran, and <a href="http://www.enworld.org/forum/5259918-post56.html" target="_blank">this</a>, which talks about how I adapted some parts of Thunderspire Labyrinth for my campaign.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5700457, member: 42582"] [MENTION=73201]Traveon Wyvernspur[/MENTION], thanks for the XP and the reply. I came to your reply from the "quotes" link in my profile, and so had noticed what you'd quoted before I saw what you'd said about it, and was wondering whether you were going to approve or disapprove! Because I'm sure there are some players and GMs who wouldn't like that sort of mixing of the ingame with the metagame/out-of-character - whereas I use it a lot at my table to help prod the players and to try and keep the emotions and the engagement at a high level. It sounds like you like a similar approach. Anyway, I don't do a regular write-up of my campaign - some sessions are pretty stock-standard - but when I've had a session that I think might be interesting to others (especially other GMs) I'll write it up. As I hope comes through in this thread, I'm not so much interested in the storyhour approach to write-ups, as in talking about how the game was actually played. For that sort of write up, besides this thread and the other one I linked to in the OP, there is [url=http://www.enworld.org/forum/general-rpg-discussion/299440-exploration-scenarios-my-experiment-last-sunday.html]this[/url], which talks about how I ran an exploration-focused scenario in the same 4e campaign, [url=http://www.enworld.org/forum/general-rpg-discussion/301282-actual-play-examples-balance-between-fiction-mechanics.html]this[/url], talking about a couple of skill challenges that I ran, and [url=http://www.enworld.org/forum/5259918-post56.html]this[/url], which talks about how I adapted some parts of Thunderspire Labyrinth for my campaign. [/QUOTE]
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Actual play - another combat-free session with intra-party dyanmics
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