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<blockquote data-quote="OB1" data-source="post: 6821289" data-attributes="member: 6796241"><p>The first 188 episodes of Critical Hit are brilliant and have great production values. I've actually listened through those a couple of times. It jumps the Terrasque after that, and unfortunately they didn't move to 5e, so I've stopped listening to new episodes. In general I enjoy listening to combat in podcasts, but the fact that high level 4e combat is super slow and boring to listen to doesn't help Critical Hit at all. A single combat for them now easily takes 3-4 hours.</p><p></p><p>I'd say that audio quality is essential to a podcast, but it doesn't need to be overproduced with a lot of sound effects and the like. I think that's why I've stayed away from Godsfall.</p><p></p><p>Really wish Nerd Poker was still going. They didn't get much D&Ding done, but I loved listening to them riff.</p><p></p><p>I do like a good 60-70 minute episode a week. I listen in the car on a long commute.</p></blockquote><p></p>
[QUOTE="OB1, post: 6821289, member: 6796241"] The first 188 episodes of Critical Hit are brilliant and have great production values. I've actually listened through those a couple of times. It jumps the Terrasque after that, and unfortunately they didn't move to 5e, so I've stopped listening to new episodes. In general I enjoy listening to combat in podcasts, but the fact that high level 4e combat is super slow and boring to listen to doesn't help Critical Hit at all. A single combat for them now easily takes 3-4 hours. I'd say that audio quality is essential to a podcast, but it doesn't need to be overproduced with a lot of sound effects and the like. I think that's why I've stayed away from Godsfall. Really wish Nerd Poker was still going. They didn't get much D&Ding done, but I loved listening to them riff. I do like a good 60-70 minute episode a week. I listen in the car on a long commute. [/QUOTE]
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