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[Actual Play] Role Playing Without Formal Systems
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<blockquote data-quote="Wightbred" data-source="post: 8087117" data-attributes="member: 56388"><p>This really resonates with the fiction-first hack with a minimalist player-side we have been playing. Players are saying they have more freedom with this approach, and it plays much faster.</p><p></p><p>Also, the approach to play by MAR Barker May be of interest: “After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!”</p><p></p><p>Source: <a href="http://hillcantons.blogspot.com/2010/10/mar-barker-on-rules-lite.html" target="_blank">M.A.R. Barker on Rules Lite</a></p></blockquote><p></p>
[QUOTE="Wightbred, post: 8087117, member: 56388"] This really resonates with the fiction-first hack with a minimalist player-side we have been playing. Players are saying they have more freedom with this approach, and it plays much faster. Also, the approach to play by MAR Barker May be of interest: “After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!” Source: [URL="http://hillcantons.blogspot.com/2010/10/mar-barker-on-rules-lite.html"]M.A.R. Barker on Rules Lite[/URL] [/QUOTE]
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