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AD&D 2E and The Immortal's Handbook
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<blockquote data-quote="ArcanistDragonborn" data-source="post: 9242598" data-attributes="member: 7041974"><p>Null, my Sorlockadin is currently 17th level, and they can make 4 attacks a round at base when hasted and using booming blade. Each of their attacks do 2d6+2d10+4d6 fire+12+16d8 smite times 2 because of crits, and max damage because of coup de grace against a prone opponent held w/ hold monster, and that times 12 comes out to roughly 4,704 points of damage, and that's further doubled if the elder one in question counts as evil-aligned, being nearly 10,000 points of damage. Admittedly, that damage is entirely dependent on the Elder One in question failing a WIS save to get hit by Hold Monster. They can also decide to make a ranged eldritch spear attack, firing off 48 eldritch blasts instead, doing a total of 48d10+96d8 points of necrotic damage from up to 600 feet away w/ spell sniper. if they get two free rounds of attack against the poor, poor elder one, assuming that the elder one in question fails all of its saves, that elder one will be taking somewhere around 12 thousand points of radiant/necrotic damage. This build is not entirely rules-legal on it's own though, I made a deal w/ my DM that I would trade away my high-end shadow sorcerer abilities in favor of getting Eldritch Blast + the 2nd level invocations.</p></blockquote><p></p>
[QUOTE="ArcanistDragonborn, post: 9242598, member: 7041974"] Null, my Sorlockadin is currently 17th level, and they can make 4 attacks a round at base when hasted and using booming blade. Each of their attacks do 2d6+2d10+4d6 fire+12+16d8 smite times 2 because of crits, and max damage because of coup de grace against a prone opponent held w/ hold monster, and that times 12 comes out to roughly 4,704 points of damage, and that's further doubled if the elder one in question counts as evil-aligned, being nearly 10,000 points of damage. Admittedly, that damage is entirely dependent on the Elder One in question failing a WIS save to get hit by Hold Monster. They can also decide to make a ranged eldritch spear attack, firing off 48 eldritch blasts instead, doing a total of 48d10+96d8 points of necrotic damage from up to 600 feet away w/ spell sniper. if they get two free rounds of attack against the poor, poor elder one, assuming that the elder one in question fails all of its saves, that elder one will be taking somewhere around 12 thousand points of radiant/necrotic damage. This build is not entirely rules-legal on it's own though, I made a deal w/ my DM that I would trade away my high-end shadow sorcerer abilities in favor of getting Eldritch Blast + the 2nd level invocations. [/QUOTE]
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