Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
AD&D 2E - Broken Kits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 5173659" data-attributes="member: 3400"><p>I can think of at least two arguments about kits and balance.</p><p></p><p>1) Some kits try to balance mechanical benefits with role-played or RP-based drawbacks. The Amazon kit in Complete Fighter's Handbook, for example, gives the amazon a bonus to hit against NPCs who basically understimate women and she suffers a -3 reaction adjustment from NPCs in male-dominated societies. Given that a lot of campaigns wave off role playing mechanics like adjustment rolls, the amazon gets an unbalanced benefit, albeit a relatively minor one.</p><p>3e designers resolved to not give out mechanical benefits balanced by RP restrictions to avoid falling into the same trap of setting up benefits for no real cost.</p><p></p><p>2) Some kits were better than others. The Cavalier, also in Complete Fighter's, got bonuses to hit with a whole bunch of mounted weapons, immunity to fear, a bonus against mind-affecting magic, and a code of conduct to balance it (including restrictions on ranged weapons). In my estimation, the benefits clearly outweigh the drawback and the kit is far more powerful than most other kits. My solution would be call it a "Power Kit" and use that designation to move the fighter with the kit to the Paladin/Ranger XP table. Or disallow quite that many benefits.</p><p></p><p>That said, with a more careful eye toward balance, I think some kits were a pretty nice addition. Al Qadim's kits stand as particularly good examples. I'd find a copy of that and use those kits as guides for balancing any more general ones you wanted to use in 2e.</p></blockquote><p></p>
[QUOTE="billd91, post: 5173659, member: 3400"] I can think of at least two arguments about kits and balance. 1) Some kits try to balance mechanical benefits with role-played or RP-based drawbacks. The Amazon kit in Complete Fighter's Handbook, for example, gives the amazon a bonus to hit against NPCs who basically understimate women and she suffers a -3 reaction adjustment from NPCs in male-dominated societies. Given that a lot of campaigns wave off role playing mechanics like adjustment rolls, the amazon gets an unbalanced benefit, albeit a relatively minor one. 3e designers resolved to not give out mechanical benefits balanced by RP restrictions to avoid falling into the same trap of setting up benefits for no real cost. 2) Some kits were better than others. The Cavalier, also in Complete Fighter's, got bonuses to hit with a whole bunch of mounted weapons, immunity to fear, a bonus against mind-affecting magic, and a code of conduct to balance it (including restrictions on ranged weapons). In my estimation, the benefits clearly outweigh the drawback and the kit is far more powerful than most other kits. My solution would be call it a "Power Kit" and use that designation to move the fighter with the kit to the Paladin/Ranger XP table. Or disallow quite that many benefits. That said, with a more careful eye toward balance, I think some kits were a pretty nice addition. Al Qadim's kits stand as particularly good examples. I'd find a copy of that and use those kits as guides for balancing any more general ones you wanted to use in 2e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
AD&D 2E - Broken Kits
Top