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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
AD&D 2nd vs 3.5
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<blockquote data-quote="Hussar" data-source="post: 6141534" data-attributes="member: 22779"><p>Again, I have to wonder where your experiences come from.</p><p></p><p>Fighters are very, very different between 2e and 3e. A 1st level 2e fighter is easily capable of killing trolls in a single round of combat. A 1st level 2e party can take on giants and reasonably expect to win. That's how powerful 2e parties are. By 3e, the fighter is falling farther and farther behind. He does about half as much damage as his 2e counterpart until he hits double digit levels, but the monsters are scaled WAY higher.</p><p></p><p>But, let's look at actual play experience. Take something as simple as initiative in 2e and compare it to 3e. A 2e initiative works like this:</p><p></p><p style="margin-left: 20px"> Each player declares his action before initiative is rolled. Each player rolls a d10, adds his weapon speed factor, subtracts his Dex bonus and the lowest score goes first. This will be repeated every round of combat.</p><p></p><p>In 3e, it works like this:</p><p></p><p style="margin-left: 20px">Each player rolls a d20 and adds his dex modifier. High roll goes first. This will remain static (barring a few exceptions) for the entire combat.</p><p></p><p>Note, 4e works exactly the same as 3e here.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6141534, member: 22779"] Again, I have to wonder where your experiences come from. Fighters are very, very different between 2e and 3e. A 1st level 2e fighter is easily capable of killing trolls in a single round of combat. A 1st level 2e party can take on giants and reasonably expect to win. That's how powerful 2e parties are. By 3e, the fighter is falling farther and farther behind. He does about half as much damage as his 2e counterpart until he hits double digit levels, but the monsters are scaled WAY higher. But, let's look at actual play experience. Take something as simple as initiative in 2e and compare it to 3e. A 2e initiative works like this: [indent] Each player declares his action before initiative is rolled. Each player rolls a d10, adds his weapon speed factor, subtracts his Dex bonus and the lowest score goes first. This will be repeated every round of combat.[/indent] In 3e, it works like this: [indent]Each player rolls a d20 and adds his dex modifier. High roll goes first. This will remain static (barring a few exceptions) for the entire combat.[/indent] Note, 4e works exactly the same as 3e here. [/QUOTE]
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