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General Tabletop Discussion
*Dungeons & Dragons
AD&D; Are 1st and 2nd Edition the Same?
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<blockquote data-quote="Celebrim" data-source="post: 6517512" data-attributes="member: 4937"><p>More or less, they are the same game. They are about as different as 3.5 is from 3.0. You think you are playing the same game and then you pay attention and realize something small and subtle changed between them. In particular, books like Unearthed Arcana and Wilderness Survival guide had already changed 1e sufficiently that you were basically playing 1.5e if you adopted them. So the changes were somewhat incremental.</p><p></p><p>Another good point is that pretty much no one was playing AD&D 1e as written. Some people were using a more BECMI combat engine with phases and so forth. Few people were tracking segments or using initiative or surprise as written. Very few people paid attention to weapon speed factors or modifiers versus different AC. Lots of people were using rules imported from Dragon or homebrewed. Some of the changes in 2e made the game more like what people were actually playing.</p><p></p><p>My group(s) stated that we were still playing 1e and still used the 1e rule books, but there is no denying that a lot of 2e got imported into the game. We accepted 2e Dragons as an improvement over the 1e originals. We liked Bard as a core class rather than a prestige class. We started using 2e style initiative rules. We used 2e as source books for NWP's and often spells and monsters. One DM allowed 2e style 'specialty thieves' to allocate their thief abilities like skill points.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6517512, member: 4937"] More or less, they are the same game. They are about as different as 3.5 is from 3.0. You think you are playing the same game and then you pay attention and realize something small and subtle changed between them. In particular, books like Unearthed Arcana and Wilderness Survival guide had already changed 1e sufficiently that you were basically playing 1.5e if you adopted them. So the changes were somewhat incremental. Another good point is that pretty much no one was playing AD&D 1e as written. Some people were using a more BECMI combat engine with phases and so forth. Few people were tracking segments or using initiative or surprise as written. Very few people paid attention to weapon speed factors or modifiers versus different AC. Lots of people were using rules imported from Dragon or homebrewed. Some of the changes in 2e made the game more like what people were actually playing. My group(s) stated that we were still playing 1e and still used the 1e rule books, but there is no denying that a lot of 2e got imported into the game. We accepted 2e Dragons as an improvement over the 1e originals. We liked Bard as a core class rather than a prestige class. We started using 2e style initiative rules. We used 2e as source books for NWP's and often spells and monsters. One DM allowed 2e style 'specialty thieves' to allocate their thief abilities like skill points. [/QUOTE]
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AD&D; Are 1st and 2nd Edition the Same?
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