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AD&D First Edition inferior?
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<blockquote data-quote="ColonelHardisson" data-source="post: 391438" data-attributes="member: 363"><p>In the 23 years I've gamed, and the hundreds of gamers I've known, this has never been even on the list of factors that attracted anyone to the game.</p><p></p><p>3e makes it so that any style of play is possible; if you want those restrictions, they can be imposed. The whole point of 3e was that it was more flexible than earlier editions, which is something that was played up from the beginning. Flexibility means that each game can be, should be different. One doesn't have to use the game "as is;" many seem to have an aversion to custom-tailoring the game to their taste, but still criticize all the options in 3e. Let's put it like this: one can play a 1e style game using 3e rules much easier than one could play a 3e style game using 1e rules. That was something I noticed right out of the box.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 391438, member: 363"] In the 23 years I've gamed, and the hundreds of gamers I've known, this has never been even on the list of factors that attracted anyone to the game. 3e makes it so that any style of play is possible; if you want those restrictions, they can be imposed. The whole point of 3e was that it was more flexible than earlier editions, which is something that was played up from the beginning. Flexibility means that each game can be, should be different. One doesn't have to use the game "as is;" many seem to have an aversion to custom-tailoring the game to their taste, but still criticize all the options in 3e. Let's put it like this: one can play a 1e style game using 3e rules much easier than one could play a 3e style game using 1e rules. That was something I noticed right out of the box. [/QUOTE]
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