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AD&D First Edition inferior?
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<blockquote data-quote="BonesMcCoy" data-source="post: 394702" data-attributes="member: 7695"><p><strong>My two coppers...</strong></p><p></p><p></p><p></p><p>Being no insult here, but it's kind of ironic that a 3E gamer used to do this, what with all the pierced PC's and all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Isn't the success of HackMaster proof of that demand? And that's success in spite of it's comedy approach and additional complicated rules.</p><p></p><p></p><p></p><p>I remember you mentioning this before. It is indeed very interesting, and gratifying for the grognards <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It also makes quite a case for the missing hordes of 1E gamers 'out there'. A very large portion of the 3E crowd is new gamers, I assume we can all agree on this. So a large portion of the 1E crowd has not been lured back. Naturally all those gamers are not still playing now, but with the right version of AD&D/D&D couldn't a lot of them be brought back into the fold? At any case, certainly more of them than 3E has brought back so far.</p><p></p><p>Also, this may show a significant flaw in WotC's original plan. Since the number of 1E gamers was so large, wouldn't it have been better to target 3E to them instead of new players? After all, 1E was the game that attracted all these gamers in the first place so a 3E based on 1E could still theoretically do the same thing - attract a huge number of new fans, while also bringing back all the old fans. Now that would certainly result in larger numbers than 3E has seen so far, and hopefully not cause the slowdown the d20 market is currently seeing.</p><p></p><p>And on a different note: It's strange to me how everyone keeps saying the OGL is a masterwork and that 3E is selling like crazy. If these things were true why all the layoffs? Why has almost everyone who had anything to do with these two things been laid off now? Ryan Dancey is gone, Monte Cook, Skip Williams and lots of others. Of course you'll say it's just stupid Hasbro, they only care about the bottom line. But isn't that exactly the point? Hasbro keeps cutting WotC because they are not happy with their bottom line. And not just the card people, but RPG people too. If 3E is selling so well why is Hasbro laying it's designers off? Surely they should be kept around to design more masterworks in the future. And surely they should be full-time Hasbro employees instead of free-lancers because Hasbro wouldn't want anyone else to employ their genius. And if the OGL is such a success why did Hasbro let Dancey go? Surely they should be chasing him down begging him to come work for them full-time with all kinds of benefits. Surely they would be pleading with him to design more masterful business plans for their other products.</p><p></p><p>Ah well, I'm no business person so I probably just don't understand these things.</p></blockquote><p></p>
[QUOTE="BonesMcCoy, post: 394702, member: 7695"] [b]My two coppers...[/b] Being no insult here, but it's kind of ironic that a 3E gamer used to do this, what with all the pierced PC's and all :) Isn't the success of HackMaster proof of that demand? And that's success in spite of it's comedy approach and additional complicated rules. I remember you mentioning this before. It is indeed very interesting, and gratifying for the grognards :) It also makes quite a case for the missing hordes of 1E gamers 'out there'. A very large portion of the 3E crowd is new gamers, I assume we can all agree on this. So a large portion of the 1E crowd has not been lured back. Naturally all those gamers are not still playing now, but with the right version of AD&D/D&D couldn't a lot of them be brought back into the fold? At any case, certainly more of them than 3E has brought back so far. Also, this may show a significant flaw in WotC's original plan. Since the number of 1E gamers was so large, wouldn't it have been better to target 3E to them instead of new players? After all, 1E was the game that attracted all these gamers in the first place so a 3E based on 1E could still theoretically do the same thing - attract a huge number of new fans, while also bringing back all the old fans. Now that would certainly result in larger numbers than 3E has seen so far, and hopefully not cause the slowdown the d20 market is currently seeing. And on a different note: It's strange to me how everyone keeps saying the OGL is a masterwork and that 3E is selling like crazy. If these things were true why all the layoffs? Why has almost everyone who had anything to do with these two things been laid off now? Ryan Dancey is gone, Monte Cook, Skip Williams and lots of others. Of course you'll say it's just stupid Hasbro, they only care about the bottom line. But isn't that exactly the point? Hasbro keeps cutting WotC because they are not happy with their bottom line. And not just the card people, but RPG people too. If 3E is selling so well why is Hasbro laying it's designers off? Surely they should be kept around to design more masterworks in the future. And surely they should be full-time Hasbro employees instead of free-lancers because Hasbro wouldn't want anyone else to employ their genius. And if the OGL is such a success why did Hasbro let Dancey go? Surely they should be chasing him down begging him to come work for them full-time with all kinds of benefits. Surely they would be pleading with him to design more masterful business plans for their other products. Ah well, I'm no business person so I probably just don't understand these things. [/QUOTE]
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