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AD&D First Edition inferior?
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<blockquote data-quote="Ulrick" data-source="post: 396666" data-attributes="member: 775"><p>I really don't care which edition I'd play in, each edition is simply a tool to help facilitate a gaming experience.</p><p></p><p>I back when I first played 1st Ed. (1989), I really didn't care about the rules. I wanted to tell a cool story about heroes fighting monsters. I wanted to explore places that I had read about in </p><p><em>The Hobbit</em> and the <em>Chronicles of Narnia</em> and other places.</p><p></p><p>I didn't care about the system at all. I barely read the rules. The first few characters I had created I rolled a d20 to generate stats ignoring results below a 3 and above 18. This happened until my brother showed me otherwise when I forced him to DM a game for me.</p><p></p><p>Then 2ed starting coming about. I held off until my 10 year old brain decided that it was easier to convert (I hadn't bought any of the 1st ed. books, my brother had given them to me). When I bought the 2ed Player's Handbook I was fascinated at all the new cool powers that Paladins got...and then my brother said, "Um, they were in first edition."</p><p></p><p>Oh. I hadn't even looked at the paladin once I read they had to be Lawful Good...which back then I considered a "boring goody two-shoes" alignment.</p><p></p><p>But overtime I did learn the rules.</p><p></p><p>Then 3ed came out. And what I saw what an almost complete different rules set. I feared I'd have to relearn a whole bunch of rules where it'd taken me 10years with 2ed. It turned out it was a better rules system. Nice and streamlined. You can make it as complex or as simple as you wish. The way I like it.</p><p></p><p>So yes, I think the rules are better than in previous editions.</p><p></p><p>However, 1st edition isn't inferior....I was using the 1st Edition Dungeon Master's Guide last night to generate random city encounters for the game I was running. It worked out fine.</p><p></p><p>As Mr. Gygax said its "nothing but subjectivity and personal taste."</p><p></p><p>I'd have to add: It doesn't matter to me anyway cause I'd rather just tell a great story. I use materials from all the editions to this See the "Tharizdun" topic for an example on how this relates to my Greyhawk Campaign.</p><p></p><p>One more thing: It isn't the edition that's inferior or superior, its the DM. A superior DM can make any edition of D&D fun and exciting, and inferior DM can't do that with any edition.</p><p></p><p>Edit: I hope 4th edition waits until we have advanced Holodeck technology.</p><p></p><p></p><p>Ulrick</p></blockquote><p></p>
[QUOTE="Ulrick, post: 396666, member: 775"] I really don't care which edition I'd play in, each edition is simply a tool to help facilitate a gaming experience. I back when I first played 1st Ed. (1989), I really didn't care about the rules. I wanted to tell a cool story about heroes fighting monsters. I wanted to explore places that I had read about in [I]The Hobbit[/I] and the [i]Chronicles of Narnia[/i] and other places. I didn't care about the system at all. I barely read the rules. The first few characters I had created I rolled a d20 to generate stats ignoring results below a 3 and above 18. This happened until my brother showed me otherwise when I forced him to DM a game for me. Then 2ed starting coming about. I held off until my 10 year old brain decided that it was easier to convert (I hadn't bought any of the 1st ed. books, my brother had given them to me). When I bought the 2ed Player's Handbook I was fascinated at all the new cool powers that Paladins got...and then my brother said, "Um, they were in first edition." Oh. I hadn't even looked at the paladin once I read they had to be Lawful Good...which back then I considered a "boring goody two-shoes" alignment. But overtime I did learn the rules. Then 3ed came out. And what I saw what an almost complete different rules set. I feared I'd have to relearn a whole bunch of rules where it'd taken me 10years with 2ed. It turned out it was a better rules system. Nice and streamlined. You can make it as complex or as simple as you wish. The way I like it. So yes, I think the rules are better than in previous editions. However, 1st edition isn't inferior....I was using the 1st Edition Dungeon Master's Guide last night to generate random city encounters for the game I was running. It worked out fine. As Mr. Gygax said its "nothing but subjectivity and personal taste." I'd have to add: It doesn't matter to me anyway cause I'd rather just tell a great story. I use materials from all the editions to this See the "Tharizdun" topic for an example on how this relates to my Greyhawk Campaign. One more thing: It isn't the edition that's inferior or superior, its the DM. A superior DM can make any edition of D&D fun and exciting, and inferior DM can't do that with any edition. Edit: I hope 4th edition waits until we have advanced Holodeck technology. Ulrick [/QUOTE]
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