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AD&D First Edition inferior?
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<blockquote data-quote="Voneth" data-source="post: 404139" data-attributes="member: 1016"><p>Players don't design adventures, DMs do.</p><p></p><p>Okay first off, I am not disagreeing that the idea of "DND Lite" is a bad concept -- it intrigues me. But I am disagreeing that you need a C-note to play 3e as is and I don't think that your "casual DND (player? DM? make up your mind!)" example is the best argument for the need of a "DND Lite."</p><p></p><p>Okay ... now lets try this again. A causual Player or a Casual DM? You seem to be vacilating between the two when it suits your needs and when someone gives you an answer that covers the subject.</p><p></p><p>DMs:</p><p>I don't know of any "casual" DMs who only run one game session every four months.</p><p></p><p>And the only people I could think who would want a dungeon crawl on that infrequency would be better served with game that would provide maps, dice and figs in the box! Anything less wouldn't be a whole game in their eyes. I would point them to either MK Dugeons or Advanced Hero Quest, though those game can be expanded beyond $20 as well.</p><p></p><p>As for my semi-design stuff, I didn't have to do that. I could have been lazy and just used the PHB just fine. My point was that 3e gave me enough flexibiltiy on it's own that I wasn't locked into needing the DMG or MM to referee. And you really only need the MM, which is still under the $100. If you only run a game 4 times a year, what's the use of finding and using magic items anyway?</p><p></p><p>Players:</p><p>Play only 4 times a year, get a PHB, that's all you need.</p></blockquote><p></p>
[QUOTE="Voneth, post: 404139, member: 1016"] Players don't design adventures, DMs do. Okay first off, I am not disagreeing that the idea of "DND Lite" is a bad concept -- it intrigues me. But I am disagreeing that you need a C-note to play 3e as is and I don't think that your "casual DND (player? DM? make up your mind!)" example is the best argument for the need of a "DND Lite." Okay ... now lets try this again. A causual Player or a Casual DM? You seem to be vacilating between the two when it suits your needs and when someone gives you an answer that covers the subject. DMs: I don't know of any "casual" DMs who only run one game session every four months. And the only people I could think who would want a dungeon crawl on that infrequency would be better served with game that would provide maps, dice and figs in the box! Anything less wouldn't be a whole game in their eyes. I would point them to either MK Dugeons or Advanced Hero Quest, though those game can be expanded beyond $20 as well. As for my semi-design stuff, I didn't have to do that. I could have been lazy and just used the PHB just fine. My point was that 3e gave me enough flexibiltiy on it's own that I wasn't locked into needing the DMG or MM to referee. And you really only need the MM, which is still under the $100. If you only run a game 4 times a year, what's the use of finding and using magic items anyway? Players: Play only 4 times a year, get a PHB, that's all you need. [/QUOTE]
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