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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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<blockquote data-quote="Joshua Randall" data-source="post: 9547978" data-attributes="member: 7737"><p><strong>79</strong></p><p></p><p>Look, if this red-headed stranger had wanted to hurt us, he could've waited until we fell asleep and then slit our throat. Plus, free wine!</p><p></p><p>Too thirsty for caution (as the book puts it), we "squirt some cool liquid" into our mouth.</p><p></p><p>[<em>This is such a great touch in the writing. With a wineskin, you do need to squirt the liquid out; it doesn't pour out like it would from a bottle. The modern day analogy would be one of those sports-drink bottles with the kind of cap that requires a squeeze to dispense liquid, so that it doesn't slosh all over the place while you're running or biking.</em>]</p><p></p><p>Turns out the wine is a double-strength restorative tonic and we can regain one die's worth of HP. Sweet! Or, it would be, if we had lost any HP thus far.</p><p></p><p>[<em>So if this is a <strong>double-strength</strong> tonic that restores ONE die of HP, would a single-strength tonic only restore d6/2 HP? Yikes!</em>]</p><p></p><p>We feel better than we have in ages. That was some good wine! We hand the skin back to the stranger and notice he has slightly pointed ears and bright green eyes.</p><p></p><p>Turn to (102).</p><p></p><p>---</p><p></p><p><strong>102</strong></p><p></p><p>"You're an elf!" we blurt.</p><p></p><p>"And you're an oaf!" he replies.</p><p></p><p>[<em>Hahahaha! I freakin' love that retort. It has been stuck in my head for almost 40 years.</em>]</p><p></p><p>The stranger explains that here in Freeton it's impolite to mention someone's ancestry because most people are hiding from their past. We're lucky that this fellow is so chill. He introduces himself as <strong>Thayne </strong>and sketches a small bow.</p><p></p><p>We ignore his bow and demand to know how he got into the cul-de-sac, which we were sure was empty.</p><p></p><p>Thayne says it was a minor illusion but nothing compared to what a professional thief could do. Particularly a thief interested in the gold we've been "flashing around." We bristle at Thayne's mention of our gold and clutch our pouch tightly to our chest. "Where did you see our gold?" we demand to know.</p><p></p><p>[<em>This is one of those continuity errors in CYOA-style gamebooks that are hard to avoid. There are a lot of paths where we use our money to buy something, but we managed to take the only path that doesn't involve using any money at all. Thus, we have not actually been "flashing around" our gold, so there is no possible way Thayne could've seen it.]</em></p><p></p><p>"I'm not after your gold, but you'd better take care of that pouch," Thayne responds.</p><p></p><p>Huh? The pouch? We start to ask why the pouch is important.</p><p></p><p>"You imbecile!" Thayne interjects.</p><p></p><p>[<em>Hahahaha! You go, Thayne. Show Carr what a doofus he is. I mean, we is. Are. We are.</em>]</p><p></p><p>Thayne wants to know how a bum like us came into possession of Landor's magic moneybag.</p><p></p><p>It's unsettling that some strange elf we just met could recognize our father's old pouch. We can…</p><p></p><p>(115) tell him who we are, or</p><p>(140) lie about the bag</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9547978, member: 7737"] [B]79[/B] Look, if this red-headed stranger had wanted to hurt us, he could've waited until we fell asleep and then slit our throat. Plus, free wine! Too thirsty for caution (as the book puts it), we "squirt some cool liquid" into our mouth. [[I]This is such a great touch in the writing. With a wineskin, you do need to squirt the liquid out; it doesn't pour out like it would from a bottle. The modern day analogy would be one of those sports-drink bottles with the kind of cap that requires a squeeze to dispense liquid, so that it doesn't slosh all over the place while you're running or biking.[/I]] Turns out the wine is a double-strength restorative tonic and we can regain one die's worth of HP. Sweet! Or, it would be, if we had lost any HP thus far. [[I]So if this is a [B]double-strength[/B] tonic that restores ONE die of HP, would a single-strength tonic only restore d6/2 HP? Yikes![/I]] We feel better than we have in ages. That was some good wine! We hand the skin back to the stranger and notice he has slightly pointed ears and bright green eyes. Turn to (102). --- [B]102[/B] "You're an elf!" we blurt. "And you're an oaf!" he replies. [[I]Hahahaha! I freakin' love that retort. It has been stuck in my head for almost 40 years.[/I]] The stranger explains that here in Freeton it's impolite to mention someone's ancestry because most people are hiding from their past. We're lucky that this fellow is so chill. He introduces himself as [B]Thayne [/B]and sketches a small bow. We ignore his bow and demand to know how he got into the cul-de-sac, which we were sure was empty. Thayne says it was a minor illusion but nothing compared to what a professional thief could do. Particularly a thief interested in the gold we've been "flashing around." We bristle at Thayne's mention of our gold and clutch our pouch tightly to our chest. "Where did you see our gold?" we demand to know. [[I]This is one of those continuity errors in CYOA-style gamebooks that are hard to avoid. There are a lot of paths where we use our money to buy something, but we managed to take the only path that doesn't involve using any money at all. Thus, we have not actually been "flashing around" our gold, so there is no possible way Thayne could've seen it.][/I] "I'm not after your gold, but you'd better take care of that pouch," Thayne responds. Huh? The pouch? We start to ask why the pouch is important. "You imbecile!" Thayne interjects. [[I]Hahahaha! You go, Thayne. Show Carr what a doofus he is. I mean, we is. Are. We are.[/I]] Thayne wants to know how a bum like us came into possession of Landor's magic moneybag. It's unsettling that some strange elf we just met could recognize our father's old pouch. We can… (115) tell him who we are, or (140) lie about the bag [/QUOTE]
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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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