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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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<blockquote data-quote="Joshua Randall" data-source="post: 9548636" data-attributes="member: 7737"><p><strong>115</strong></p><p></p><p>We are a hot-headed teenager with a WIS of 3 (apparently). Of course we tell this stranger, who has already called us an "oaf" an "imbecile", that we are THE Carr Delling, descendant of an ARCHMAGE whose power filled the GODS THEMSELVES with fear!</p><p></p><p>(Plus it doesn't seem like a good idea to lie about something that the stranger knows more about than we do.)</p><p></p><p>Thayne verifies that we are Landor's son by staring closely at our facial features. And just like that, all suspicions fade away and caution is gone.</p><p></p><p>In an extremely long section, Thayne unloads a massive info dump upon us.</p><ul> <li data-xf-list-type="ul">He knew our father, whom he calls the Archmagus of Saven, very well. Thayne studied under Landor until Thayne departed the academy because of Beldon (see below).</li> <li data-xf-list-type="ul">Landor was the most powerful mage in all of Tikandia. [<em>Well, duh, if even the gods feared him</em>.]</li> <li data-xf-list-type="ul">Thayne cryptically comments that our father died "the victim of great evil or even greater ignorance."</li> <li data-xf-list-type="ul">Thayne tells us that Beldon is evil and would like to use our father's spellbooks to evil ends. That's why Thayne left the academy.</li> <li data-xf-list-type="ul">Beldon worked with our father until the latter discovered the <strong>Sceptre of Bhukod</strong>, Bhukod being "a kingdom of sorcery described in Tikandian legends". [<em>Ding! Take a shot every time the series title is mentioned.</em>] At which point Beldon's "greed and ambition" drove him away from Landor.</li> <li data-xf-list-type="ul">The sceptre is so powerful that the Archcleric Oram ordered his "fighters" to assassinate Landor (!) and procure the sceptre.</li> <li data-xf-list-type="ul">Although some say Landor died in Oram's dungeons, which isn't compatible with the "fighters" story. (That's kidnap and torture, not assassination.)</li> </ul><p></p><p>Our mind reels at all this. We ask about our father's spellbook, the legacy he left us. Thayne tells us to be satisfied with the coinpurse."It's much safer than Landor's spells."</p><p></p><p>Why should we be satisfied with four gold pieces, we want to know.</p><p></p><p>Thayne is shocked we don't know about the pouch. [<em>Why is Thayne shocked, though? Us not knowing about the pouch was already established before the info dump.</em>] He asks us to give it to him so he can show us what it does. We can…</p><p></p><p>(152) hand over the coinpurse, or…</p><p>(123) keep it inside our shirt</p><p></p><p>---</p><p></p><p><strong>152</strong></p><p></p><p>We've already trusted this stranger with our lives so we hand over the coinpurse.</p><p></p><p>Thayne empties the four coins out into our hand. Then he pronounces the word "Lucre" and shakes the purse. It jingles, and he pours out four MORE coins into his own hand.</p><p></p><p>We suspect trickery which doesn't surprise Thayne. He gives us back the coinpurse and we use the command word "Lucre" to make our own new set of four coins.</p><p></p><p>"How does it work?" we want to know. Thayne laughs and says he knew that would be the first thing Landor's son would ask. "It works by something we call 'magic'," Thayne says condescendingly. [<em>Hahahaha! Never change, Thayne.</em>]</p><p></p><p>In response to our question as to whether Landor made the purse, Thayne scoffs; such a powerful item would be beyond even Landor's might. No, Landor found this item "among others even more fabulous" in the ruins of lost Bhukod.</p><p></p><p>Turn to (159).</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9548636, member: 7737"] [B]115[/B] We are a hot-headed teenager with a WIS of 3 (apparently). Of course we tell this stranger, who has already called us an "oaf" an "imbecile", that we are THE Carr Delling, descendant of an ARCHMAGE whose power filled the GODS THEMSELVES with fear! (Plus it doesn't seem like a good idea to lie about something that the stranger knows more about than we do.) Thayne verifies that we are Landor's son by staring closely at our facial features. And just like that, all suspicions fade away and caution is gone. In an extremely long section, Thayne unloads a massive info dump upon us. [LIST] [*]He knew our father, whom he calls the Archmagus of Saven, very well. Thayne studied under Landor until Thayne departed the academy because of Beldon (see below). [*]Landor was the most powerful mage in all of Tikandia. [[I]Well, duh, if even the gods feared him[/I].] [*]Thayne cryptically comments that our father died "the victim of great evil or even greater ignorance." [*]Thayne tells us that Beldon is evil and would like to use our father's spellbooks to evil ends. That's why Thayne left the academy. [*]Beldon worked with our father until the latter discovered the [B]Sceptre of Bhukod[/B], Bhukod being "a kingdom of sorcery described in Tikandian legends". [[I]Ding! Take a shot every time the series title is mentioned.[/I]] At which point Beldon's "greed and ambition" drove him away from Landor. [*]The sceptre is so powerful that the Archcleric Oram ordered his "fighters" to assassinate Landor (!) and procure the sceptre. [*]Although some say Landor died in Oram's dungeons, which isn't compatible with the "fighters" story. (That's kidnap and torture, not assassination.) [/LIST] Our mind reels at all this. We ask about our father's spellbook, the legacy he left us. Thayne tells us to be satisfied with the coinpurse."It's much safer than Landor's spells." Why should we be satisfied with four gold pieces, we want to know. Thayne is shocked we don't know about the pouch. [[I]Why is Thayne shocked, though? Us not knowing about the pouch was already established before the info dump.[/I]] He asks us to give it to him so he can show us what it does. We can… (152) hand over the coinpurse, or… (123) keep it inside our shirt --- [B]152[/B] We've already trusted this stranger with our lives so we hand over the coinpurse. Thayne empties the four coins out into our hand. Then he pronounces the word "Lucre" and shakes the purse. It jingles, and he pours out four MORE coins into his own hand. We suspect trickery which doesn't surprise Thayne. He gives us back the coinpurse and we use the command word "Lucre" to make our own new set of four coins. "How does it work?" we want to know. Thayne laughs and says he knew that would be the first thing Landor's son would ask. "It works by something we call 'magic'," Thayne says condescendingly. [[I]Hahahaha! Never change, Thayne.[/I]] In response to our question as to whether Landor made the purse, Thayne scoffs; such a powerful item would be beyond even Landor's might. No, Landor found this item "among others even more fabulous" in the ruins of lost Bhukod. Turn to (159). [/QUOTE]
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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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