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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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<blockquote data-quote="Joshua Randall" data-source="post: 9562371" data-attributes="member: 7737"><p><strong>120</strong></p><p></p><p>We open the red-ribboned scroll and see that it is not a spell, but a letter from our father.</p><p></p><p>Landor writes that he knows Marla must be dead if we're reading this because she never would have allowed us to enter Beldon's "house" while she was alive. And, if anyone other than Carr tried to read this, they would have activated Landor's trap card.</p><p></p><p>Landor explains how he's stuck in his own "house", that "assassins" have infiltrated the academy, and that his own death is only "hours away." Landor vaguely writes about the great power of Bhukodian sorcery and how Carr must be willing to sacrifice everything up to and including his life to prevent Beldon from discovering the hiding place of the greatest relic of "ancient Tikandia", the Sceptre of Bhukod. </p><p></p><p>[<em>Tikandia is the modern day name for what was in the past called just Kandia, so "ancient Tikandia" is an oxymoron.</em>]</p><p></p><p>Because with the "wand", Beldon could spread his evil to every corner of the continent.</p><p></p><p>Landor next writes that he couldn't trust any human with the sceptre's hiding place. Only his familiar, Rufyl, can guide us; one of the other scrolls will summon Rufyl. [<em>Hope it wasn't the one that fell to the floor and burned to ash.</em>] </p><p></p><p>The last remaining scroll will protect us against Beldon's greed "for wealth and power." [<em>Hope it wasn't the one that… err… guess we're screwed out of at least one scroll no matter what.</em>]</p><p></p><p>In closing, Landor drops an oh-by-the-way, my spellbooks are with Perth the archdruid. We should take the sceptre to the druid grove where it will be safe.</p><p></p><p>"Guard our secrets with your life, as I did with mine. Your loving father, Landor."</p><p></p><p>Instead of feeling sadness, curiosity, or love towards dear old dad, we get angry and wrench open the last scroll, the one that will summon Rufyl, our father's familiar, "who will become [our] instrument of vengeance against Beldon." [<em>Somehow we know it's THAT scroll, and not the OTHER one that fell to the floor and burned to ash.</em>]</p><p></p><p>On to (240).</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9562371, member: 7737"] [B]120[/B] We open the red-ribboned scroll and see that it is not a spell, but a letter from our father. Landor writes that he knows Marla must be dead if we're reading this because she never would have allowed us to enter Beldon's "house" while she was alive. And, if anyone other than Carr tried to read this, they would have activated Landor's trap card. Landor explains how he's stuck in his own "house", that "assassins" have infiltrated the academy, and that his own death is only "hours away." Landor vaguely writes about the great power of Bhukodian sorcery and how Carr must be willing to sacrifice everything up to and including his life to prevent Beldon from discovering the hiding place of the greatest relic of "ancient Tikandia", the Sceptre of Bhukod. [[I]Tikandia is the modern day name for what was in the past called just Kandia, so "ancient Tikandia" is an oxymoron.[/I]] Because with the "wand", Beldon could spread his evil to every corner of the continent. Landor next writes that he couldn't trust any human with the sceptre's hiding place. Only his familiar, Rufyl, can guide us; one of the other scrolls will summon Rufyl. [[I]Hope it wasn't the one that fell to the floor and burned to ash.[/I]] The last remaining scroll will protect us against Beldon's greed "for wealth and power." [[I]Hope it wasn't the one that… err… guess we're screwed out of at least one scroll no matter what.[/I]] In closing, Landor drops an oh-by-the-way, my spellbooks are with Perth the archdruid. We should take the sceptre to the druid grove where it will be safe. "Guard our secrets with your life, as I did with mine. Your loving father, Landor." Instead of feeling sadness, curiosity, or love towards dear old dad, we get angry and wrench open the last scroll, the one that will summon Rufyl, our father's familiar, "who will become [our] instrument of vengeance against Beldon." [[I]Somehow we know it's THAT scroll, and not the OTHER one that fell to the floor and burned to ash.[/I]] On to (240). [/QUOTE]
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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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