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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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<blockquote data-quote="Joshua Randall" data-source="post: 9563729" data-attributes="member: 7737"><p><strong>21</strong></p><p></p><p>Fortunately, it's a red dragon that is only two feet high.</p><p></p><p>The creature blinks its eyes at us "like a chameleon" [<em>another evocative detail</em>] and projects its thoughts into our mind. <strong>Rufyl</strong> tells us not to be afraid because we are its master now. Oh, and it's not a red dragon; it's a pseudodragon.</p><p></p><p>Rufyl drops some plot on us. Apparently Beldon began his scheme to steal Landor's secrets while still a student. Thayne tried to warn Landor, but Beldon used "forbidden demonic magic" to become stronger than both of them and "drove them both from the academy."</p><p></p><p>Landor and Rufyl later snuck back inside, hid the Sceptre of Bhukod, and sealed Landor's quarters "so that Beldon couldn't use the powerful dweomer of the sceptre to find it."</p><p></p><p>To enable all this mighty magic, Landor had to "sacrifice his existence on the material plane."</p><p></p><p>We ask where the sceptre is now, and Rufyl replies that it's in a subterranean vault below the tower. [<em>We. Already. Knew. That!</em>]</p><p></p><p>We ask how to get there, and Rufyl explains that only the "crypt thing" that guards the sceptre can transport us in or out. Apparently Landor sought far and wide for something awesome enough to protect the most powerful magic item in existence. (Well, other than the money pouch, of course.)</p><p></p><p>Rufyl says (err, thinks) that the crypt thing will transport only Rufyl at first, but the familiar will go and convince it to bring Carr as well.</p><p></p><p>"The miniature dragon's red body begins to fade to pink, then to a pinkish white, then to translucent, and finally to nothing at all." Cool!</p><p></p><p>We contemplate the walls and wonder what happened to Dalris, who's been written out of the story for now. Ah well. We’re sure she’s fine.</p><p></p><p>Turn to (236).</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9563729, member: 7737"] [B]21[/B] Fortunately, it's a red dragon that is only two feet high. The creature blinks its eyes at us "like a chameleon" [[I]another evocative detail[/I]] and projects its thoughts into our mind. [B]Rufyl[/B] tells us not to be afraid because we are its master now. Oh, and it's not a red dragon; it's a pseudodragon. Rufyl drops some plot on us. Apparently Beldon began his scheme to steal Landor's secrets while still a student. Thayne tried to warn Landor, but Beldon used "forbidden demonic magic" to become stronger than both of them and "drove them both from the academy." Landor and Rufyl later snuck back inside, hid the Sceptre of Bhukod, and sealed Landor's quarters "so that Beldon couldn't use the powerful dweomer of the sceptre to find it." To enable all this mighty magic, Landor had to "sacrifice his existence on the material plane." We ask where the sceptre is now, and Rufyl replies that it's in a subterranean vault below the tower. [[I]We. Already. Knew. That![/I]] We ask how to get there, and Rufyl explains that only the "crypt thing" that guards the sceptre can transport us in or out. Apparently Landor sought far and wide for something awesome enough to protect the most powerful magic item in existence. (Well, other than the money pouch, of course.) Rufyl says (err, thinks) that the crypt thing will transport only Rufyl at first, but the familiar will go and convince it to bring Carr as well. "The miniature dragon's red body begins to fade to pink, then to a pinkish white, then to translucent, and finally to nothing at all." Cool! We contemplate the walls and wonder what happened to Dalris, who's been written out of the story for now. Ah well. We’re sure she’s fine. Turn to (236). [/QUOTE]
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[AD&D Gamebook] Sceptre of Power (Kingdom of Sorcery, book 1 of 3)
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