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Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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<blockquote data-quote="Joshua Randall" data-source="post: 9584925" data-attributes="member: 7737"><p><strong>Commentary</strong>:</p><p></p><p><strong><em>“While we know Arno’s in Saven, we have a perfect opportunity to scout the Island.”</em></strong></p><p></p><p>This is a surprisingly cogent and logical analysis by Carr. Maybe his WIS has increased due to proximity to so many druids.</p><p></p><p><strong><em>We study the map and state there are “only three ways to get past Arno’s barricade.”</em></strong></p><p></p><p>Why only three?</p><p></p><p>Also when it’s at sea I believe it is called a “blockade”, not a “barricade”.</p><p></p><p><strong><em>Dalris asks which is least likely to be guarded.</em></strong></p><p><strong><em>”That’s anyone’s guess,” we reply. “Thayne might be able to tell us, but he’s dead.”</em></strong></p><p></p><p>“Guess”, “might”… more wishy-washy language.</p><p></p><p><strong><em>Our genius plan is that we just have to choose one and hope we’re lucky.</em></strong></p><p></p><p>Carr has perfectly encapsulated the gamebook playing philosophy. Very fourth-wall breaking and meta!</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9584925, member: 7737"] [B]Commentary[/B]: [B][I]“While we know Arno’s in Saven, we have a perfect opportunity to scout the Island.”[/I][/B] This is a surprisingly cogent and logical analysis by Carr. Maybe his WIS has increased due to proximity to so many druids. [B][I]We study the map and state there are “only three ways to get past Arno’s barricade.”[/I][/B] Why only three? Also when it’s at sea I believe it is called a “blockade”, not a “barricade”. [B][I]Dalris asks which is least likely to be guarded. ”That’s anyone’s guess,” we reply. “Thayne might be able to tell us, but he’s dead.”[/I][/B] “Guess”, “might”… more wishy-washy language. [B][I]Our genius plan is that we just have to choose one and hope we’re lucky.[/I][/B] Carr has perfectly encapsulated the gamebook playing philosophy. Very fourth-wall breaking and meta! [/QUOTE]
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[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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