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Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9587832" data-attributes="member: 42856"><p>Knight of the White Mountain, I guess?</p><p></p><p></p><p></p><p>You forgot the most obvious. We can frigging WALK from Delmer to Freeton, since the Detect Magic spell was cast on the port. Leaving by the road, like we did several years ago, is still a valid solution.</p><p></p><p></p><p></p><p>We don't need a landing point. The ship couldn't land because of rocks along the coastline. This doesn't mean that one can't swim away and be picked up behind the rocks. It might require climbing down some cliff, but we are able to climb a tower with masonry without any magical help in the first book, how can we not just jump off the cliff and cast Feather Fall? Or climb DOWN using Spider Climb? We memorized TWO spells to that effect, only not to remember that we can cast them?</p><p></p><p></p><p></p><p></p><p>He could at least offer to marry us so we can raise the next generation of heroes to save the world. If we're stuck here...</p><p></p><p></p><p></p><p></p><p>How does he knows that the random girl we brought back home with us is the daughter of Perth? And how is Perth soooo widely known? Couldn't he cast a Sending, if he knows him, to tell us about the outcome of our quest so we can arrange transportation back (assuming he's no longer chanting until he realizes that Resurrection isn't on the Druid spell list). Alternatively, after a few weeks, maybe Perth will want to get news of her "daughter" and send an Animal Messenger to her?</p><p></p><p></p><p>Perth, 13th level Druid: how are you doing, sweetie?</p><p>Dalris, delusional elf princess: not good, we arrived in Delmer, and we're trapped in a cleric's hut, because there are six gnolls outside</p><p>Perth, 13th level Druid: looks like you'll have to spend the remainder of your life trapped there, since there is nothing I can do against such a fearsome opposition. Goodbye and farewell.</p><p></p><p>I think this is a really unfair endgame, that was totally impossible to predict. So whatever happens if we go to Delmer, we lose unfairly?</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9587832, member: 42856"] Knight of the White Mountain, I guess? You forgot the most obvious. We can frigging WALK from Delmer to Freeton, since the Detect Magic spell was cast on the port. Leaving by the road, like we did several years ago, is still a valid solution. We don't need a landing point. The ship couldn't land because of rocks along the coastline. This doesn't mean that one can't swim away and be picked up behind the rocks. It might require climbing down some cliff, but we are able to climb a tower with masonry without any magical help in the first book, how can we not just jump off the cliff and cast Feather Fall? Or climb DOWN using Spider Climb? We memorized TWO spells to that effect, only not to remember that we can cast them? He could at least offer to marry us so we can raise the next generation of heroes to save the world. If we're stuck here... How does he knows that the random girl we brought back home with us is the daughter of Perth? And how is Perth soooo widely known? Couldn't he cast a Sending, if he knows him, to tell us about the outcome of our quest so we can arrange transportation back (assuming he's no longer chanting until he realizes that Resurrection isn't on the Druid spell list). Alternatively, after a few weeks, maybe Perth will want to get news of her "daughter" and send an Animal Messenger to her? Perth, 13th level Druid: how are you doing, sweetie? Dalris, delusional elf princess: not good, we arrived in Delmer, and we're trapped in a cleric's hut, because there are six gnolls outside Perth, 13th level Druid: looks like you'll have to spend the remainder of your life trapped there, since there is nothing I can do against such a fearsome opposition. Goodbye and farewell. I think this is a really unfair endgame, that was totally impossible to predict. So whatever happens if we go to Delmer, we lose unfairly? [/QUOTE]
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[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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