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Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9616005" data-attributes="member: 42856"><p>Except that casting the spell from a scroll removes the need for material components.</p><p></p><p></p><p></p><p>And after month of study, we don't even understand the basics, like Enchanting takes time? I feel I, the player, have more knowledge about D&D's magic than Carr.</p><p></p><p></p><p></p><p>We stumble, we fumble, we run blindly... When are we starting to be cool? Also, considering Dalris behaviour, there is absolutely no way she can be a love interest.</p><p></p><p></p><p></p><p>I wonder which of these two actions will lead the the more graphical and entertaining death. </p><p></p><p></p><p></p><p>He was trying to solve a conundrum: how can I learn a spell if reading it causes it to disappear from the sheet of paper forever and I am not even allowed to remember what I just read -- since the spell is wasted just by reading a simple sentence that Carr could remember....</p><p></p><p>Also, you mentionned parchment somewhere. A papyrus, I'd have understood, especially with the close proximity of a swamp. But parchment? That's strange. It's made from, you know, dead animals. I am pretty sure Dalris wouldn't approve.</p><p></p><p></p><p></p><p>If it was, a scroll would an item that you use to cast a random spell, since there would be no way to know beforehand what sort of spell is supposed to be cast. "I am hurt, do something" <em>reads scrolls of Summon Wildlife Animals</em>.</p><p></p><p></p><p></p><p></p><p>On of the cool thing of Mythras's [Runequest-based] Detect Magic is that if you concentrate enough, you can know the spell that is being cast... except there is a provision saying that not every tradition has the same name for spell and Wrack could be called Harm or Ray of Pain. I had much fun giving Vancian-souding names to spells when the player explored a lost civilization. There is a lot of fun in watching players determining if they should cast "Childish Glee of the Sociopathic Surgeon" on their friends or on their foes. </p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" data-smilie="18"data-shortname=":ROFLMAO:" /></p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9616005, member: 42856"] Except that casting the spell from a scroll removes the need for material components. And after month of study, we don't even understand the basics, like Enchanting takes time? I feel I, the player, have more knowledge about D&D's magic than Carr. We stumble, we fumble, we run blindly... When are we starting to be cool? Also, considering Dalris behaviour, there is absolutely no way she can be a love interest. I wonder which of these two actions will lead the the more graphical and entertaining death. He was trying to solve a conundrum: how can I learn a spell if reading it causes it to disappear from the sheet of paper forever and I am not even allowed to remember what I just read -- since the spell is wasted just by reading a simple sentence that Carr could remember.... Also, you mentionned parchment somewhere. A papyrus, I'd have understood, especially with the close proximity of a swamp. But parchment? That's strange. It's made from, you know, dead animals. I am pretty sure Dalris wouldn't approve. If it was, a scroll would an item that you use to cast a random spell, since there would be no way to know beforehand what sort of spell is supposed to be cast. "I am hurt, do something" [I]reads scrolls of Summon Wildlife Animals[/I]. On of the cool thing of Mythras's [Runequest-based] Detect Magic is that if you concentrate enough, you can know the spell that is being cast... except there is a provision saying that not every tradition has the same name for spell and Wrack could be called Harm or Ray of Pain. I had much fun giving Vancian-souding names to spells when the player explored a lost civilization. There is a lot of fun in watching players determining if they should cast "Childish Glee of the Sociopathic Surgeon" on their friends or on their foes. :ROFLMAO: [/QUOTE]
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[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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