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[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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<blockquote data-quote="Joshua Randall" data-source="post: 9617673" data-attributes="member: 7737"><p>We never get any use out of the manticore's quill, but at least we get to fire the <em>other</em> Chekhov's <s>gun</s> dart here.</p><p></p><p><strong>170</strong></p><p></p><p>We fling our war dart "with cool precision". It "whistles" as it flies through the yellow haze and embeds itself in the monstrous thumb. Normally, the "druid poison" would bring an elephant to its knees within seconds, but the darts "seem to" have no effect.</p><p></p><p>We throw our second dart… and our third.</p><p></p><p>Turn to (26).</p><p></p><p>---</p><p></p><p><strong>26</strong></p><p></p><p>The hand is lifting Dalris off the ground when our projectile "buries itself in the yellow wrist." The creature makes a low rumbling sound from somewhere high above us. We feel a strong wind as a great whistling noise rises around us.</p><p></p><p>Rufyl telepathically asks us what is happening. We reply that we don't know. Rufyl informs us of the "great anger" flooding his brain that's making it hard for him to listen to our mind. He's never felt such --</p><p></p><p>Before Rufyl can continue, the fog clears and we see "a circular shaft of light opening all the way to the top of the thick sulfurous cloud. The midday sun beams down on [us] like a spotlight directed with pinpoint accuracy."</p><p></p><p>The shaft of light reveals the giant creature we attacked: "it's a marid, the most powerful of geniekind, towering at least ten feet above [our] head." Dalris still struggles in its grip.</p><p></p><p><em>"Throw another of your toys, foolish mortal!"</em></p><p></p><p>We're not sure if we heard the voice through the air or in our brain. We stare stupidly at "the bushy black brows and sinister sneer", but the "bright noon sun" makes it hard to see the marid's face. There is occasionally a blinding flash of light from its massive earring of gold.</p><p></p><p>"You should know your targets before striking them, son of Landor. You are but an insignificant blight upon this perfectly barren landscape and must be expunged!"</p><p></p><p><em>With this simple sentence of death, the marid raises his closed hand above you, blotting out the sun in the column of light. When he flicks open his fingers, a mighty jet of salty water springs from his palm, striking you and Rufyl with a terrible force. The power of the water is so fierce that it blinds you instantly and holds your head beneath the torrent… until you must breathe—and die.</em> ✠</p><p></p><p><strong>DEATH COUNT: 6</strong></p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9617673, member: 7737"] We never get any use out of the manticore's quill, but at least we get to fire the [I]other[/I] Chekhov's [s]gun[/s] dart here. [B]170[/B] We fling our war dart "with cool precision". It "whistles" as it flies through the yellow haze and embeds itself in the monstrous thumb. Normally, the "druid poison" would bring an elephant to its knees within seconds, but the darts "seem to" have no effect. We throw our second dart… and our third. Turn to (26). --- [B]26[/B] The hand is lifting Dalris off the ground when our projectile "buries itself in the yellow wrist." The creature makes a low rumbling sound from somewhere high above us. We feel a strong wind as a great whistling noise rises around us. Rufyl telepathically asks us what is happening. We reply that we don't know. Rufyl informs us of the "great anger" flooding his brain that's making it hard for him to listen to our mind. He's never felt such -- Before Rufyl can continue, the fog clears and we see "a circular shaft of light opening all the way to the top of the thick sulfurous cloud. The midday sun beams down on [us] like a spotlight directed with pinpoint accuracy." The shaft of light reveals the giant creature we attacked: "it's a marid, the most powerful of geniekind, towering at least ten feet above [our] head." Dalris still struggles in its grip. [I]"Throw another of your toys, foolish mortal!"[/I] We're not sure if we heard the voice through the air or in our brain. We stare stupidly at "the bushy black brows and sinister sneer", but the "bright noon sun" makes it hard to see the marid's face. There is occasionally a blinding flash of light from its massive earring of gold. "You should know your targets before striking them, son of Landor. You are but an insignificant blight upon this perfectly barren landscape and must be expunged!" [I]With this simple sentence of death, the marid raises his closed hand above you, blotting out the sun in the column of light. When he flicks open his fingers, a mighty jet of salty water springs from his palm, striking you and Rufyl with a terrible force. The power of the water is so fierce that it blinds you instantly and holds your head beneath the torrent… until you must breathe—and die.[/I] ✠ [B]DEATH COUNT: 6[/B] [/QUOTE]
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[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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