Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Joshua Randall" data-source="post: 9628438" data-attributes="member: 7737"><p><strong>145</strong></p><p></p><p>[<em>We've arrived here either from our trek across Seagate Island's southern coast or from Delmer after we spoke with Wendel.</em>]</p><p></p><p>Our trek into "the rugged highlands of Seagate's interior plateau" takes us "nearly a week". Along the way we encounter wagons of wounded gnolls and "orcish halfbreeds", but Rufyl's telepathic warnings give us ample time to hide off the trail.</p><p></p><p>Dalris comments that fighting must be fierce, and we respond that we knew Thayne's people wouldn't give up easily because "they're much too proud of the High Elvish heritage."</p><p></p><p>Mid-morning of the sixth day, Rufyl once again warns us about trouble ahead. We take cover in the thick forest and peer out to see a "strange drama".</p><p></p><p>A mounted paladin wearing "glimmering plate armor with visored helm" trots along, "unsuspecting". His scarlet surcoat "bears the crossed-logs insignia of Blessed Dyan."</p><p></p><p>[ATTACH=full]401522[/ATTACH]</p><p></p><p><em>Lying in ambush in the bushes by the trail is a short, gnarled demihuman, dressed in a black leather tunic guarded by overlapping rings of bluish-white metal. The small creature's ugly head is completely bald except for bushy gray eyebrows which contrast vividly with his dark brown skin. The gnarled little fighter's only weapon is a war-dart held poised in his hand.</em></p><p></p><p>Dalris wants to know what kind of creature it is. We don't know, but we think he must be either brave or stupid to confront an armored paladin with a single war-dart.</p><p></p><p>(184) to intervene in the ambush;</p><p>(212) to wait and see what happens.</p><p></p><p>---</p><p></p><p><strong>Commentary</strong>:</p><p></p><p><strong><em>Our trek into "the rugged highlands of Seagate's interior plateau" takes us "nearly a week".</em></strong></p><p></p><p>I'll assume this "nearly a week" includes the time it took to get from the coast to the high desert. Either that or I'll add another tesseract to my map.</p><p></p><p><strong><em>Thayne's people wouldn't give up easily because "they're much too proud of the High Elvish heritage."</em></strong></p><p></p><p>They were Wood Elves in the previous book. And yes, those are distinctly different races in AD&D.</p><p></p><p><strong><em>Lying in ambush in the bushes by the trail is a short, gnarled demihuman…</em></strong></p><p></p><p>… with a description so lovingly detailed, he MUST be someone important.</p><p></p><p><em><strong>(184) to intervene in the ambush;</strong></em></p><p><strong><em>(212) to wait and see what happens.</em></strong></p><p></p><p>I am torn: in book 1 we were taught not to intervene (it gets us <a href="https://www.enworld.org/threads/ad-d-gamebook-sceptre-of-power-kingdom-of-sorcery-book-1-of-3.709391/post-9545728" target="_blank">killed by a mob when we try to save Wendel</a> and it gets us <a href="https://www.enworld.org/threads/ad-d-gamebook-sceptre-of-power-kingdom-of-sorcery-book-1-of-3.709391/post-9546322" target="_blank">dragged into a swordfight when we try to save a sailor</a> from being press-ganged). But this NPC is clearly relevant to our interests.</p><p></p><p>Oh, heck: the series won't KEEP punishing us for intervening, will it?</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9628438, member: 7737"] [B]145[/B] [[I]We've arrived here either from our trek across Seagate Island's southern coast or from Delmer after we spoke with Wendel.[/I]] Our trek into "the rugged highlands of Seagate's interior plateau" takes us "nearly a week". Along the way we encounter wagons of wounded gnolls and "orcish halfbreeds", but Rufyl's telepathic warnings give us ample time to hide off the trail. Dalris comments that fighting must be fierce, and we respond that we knew Thayne's people wouldn't give up easily because "they're much too proud of the High Elvish heritage." Mid-morning of the sixth day, Rufyl once again warns us about trouble ahead. We take cover in the thick forest and peer out to see a "strange drama". A mounted paladin wearing "glimmering plate armor with visored helm" trots along, "unsuspecting". His scarlet surcoat "bears the crossed-logs insignia of Blessed Dyan." [ATTACH type="full" size="2880x1098"]401522[/ATTACH] [I]Lying in ambush in the bushes by the trail is a short, gnarled demihuman, dressed in a black leather tunic guarded by overlapping rings of bluish-white metal. The small creature's ugly head is completely bald except for bushy gray eyebrows which contrast vividly with his dark brown skin. The gnarled little fighter's only weapon is a war-dart held poised in his hand.[/I] Dalris wants to know what kind of creature it is. We don't know, but we think he must be either brave or stupid to confront an armored paladin with a single war-dart. (184) to intervene in the ambush; (212) to wait and see what happens. --- [B]Commentary[/B]: [B][I]Our trek into "the rugged highlands of Seagate's interior plateau" takes us "nearly a week".[/I][/B] I'll assume this "nearly a week" includes the time it took to get from the coast to the high desert. Either that or I'll add another tesseract to my map. [B][I]Thayne's people wouldn't give up easily because "they're much too proud of the High Elvish heritage."[/I][/B] They were Wood Elves in the previous book. And yes, those are distinctly different races in AD&D. [B][I]Lying in ambush in the bushes by the trail is a short, gnarled demihuman…[/I][/B] … with a description so lovingly detailed, he MUST be someone important. [I][B](184) to intervene in the ambush;[/B][/I] [B][I](212) to wait and see what happens.[/I][/B] I am torn: in book 1 we were taught not to intervene (it gets us [URL='https://www.enworld.org/threads/ad-d-gamebook-sceptre-of-power-kingdom-of-sorcery-book-1-of-3.709391/post-9545728']killed by a mob when we try to save Wendel[/URL] and it gets us [URL='https://www.enworld.org/threads/ad-d-gamebook-sceptre-of-power-kingdom-of-sorcery-book-1-of-3.709391/post-9546322']dragged into a swordfight when we try to save a sailor[/URL] from being press-ganged). But this NPC is clearly relevant to our interests. Oh, heck: the series won't KEEP punishing us for intervening, will it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
Top