Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jfdlsjfd" data-source="post: 9631863" data-attributes="member: 42856"><p>There is still the third book.</p><p>Which I hope will be able to be won without using magic. The idea of Carr being a Muggle is totally cool. "My Dad was a rocket scientist, so my ability at rocket is... nil, actually, I took Archeology as a major".</p><p></p><p></p><p></p><p></p><p>Yes, and... it was done. This book was apparently (google-lore) published first in 1986. in 1985, the year before, the Way of the Tiger series was published. Not only were fights more detailed in general (you could select several attack types <em>during half the first book, then you used Kwon's Flail all the time anyway</em>) but some fights where narrated exactly like you say, with tactical chocies to be made. At least, the final boss fight with the the Grandmaster of Shadow was several sections of ultra-cool narrated fight in tome 4. And I thin it was already the case with the Yaemon fight in book 1.</p><p></p><p></p><p></p><p></p><p>That's why you don't roll. You use the number table, a tool which rewards immensely the player skills at memorizing how to push the pencil toward the area weighted with the big juicy numbers.</p><p></p><p></p><p></p><p></p><p>Though very consistent with the "I don't want by body punctured by pointy objects" ethos.</p><p></p><p></p><p></p><p>True of course. I remember a lot of big offenders in FF, less so in other series. But perhaps I'd be disappointed if doing a Critical Reading of them as an adult.</p><p></p><p></p><p></p><p>Actually, he quite rightly reasoned that should something happen to him and his son was to collect his inheritance, he'd be raised by Marla, then probably go to Wendel for information as the closest person the a magic user on his island. So giving him one of the books the son would seek (and was actually seeking) in book 1 was extreme foresight. Probably magical foresight. Except, well, nobody in book 1 seems to want to give poor Carr his father's books or care about his quest (or sanity).</p><p></p><p></p><p></p><p>Yup!</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9631863, member: 42856"] There is still the third book. Which I hope will be able to be won without using magic. The idea of Carr being a Muggle is totally cool. "My Dad was a rocket scientist, so my ability at rocket is... nil, actually, I took Archeology as a major". Yes, and... it was done. This book was apparently (google-lore) published first in 1986. in 1985, the year before, the Way of the Tiger series was published. Not only were fights more detailed in general (you could select several attack types [I]during half the first book, then you used Kwon's Flail all the time anyway[/I]) but some fights where narrated exactly like you say, with tactical chocies to be made. At least, the final boss fight with the the Grandmaster of Shadow was several sections of ultra-cool narrated fight in tome 4. And I thin it was already the case with the Yaemon fight in book 1. That's why you don't roll. You use the number table, a tool which rewards immensely the player skills at memorizing how to push the pencil toward the area weighted with the big juicy numbers. Though very consistent with the "I don't want by body punctured by pointy objects" ethos. True of course. I remember a lot of big offenders in FF, less so in other series. But perhaps I'd be disappointed if doing a Critical Reading of them as an adult. Actually, he quite rightly reasoned that should something happen to him and his son was to collect his inheritance, he'd be raised by Marla, then probably go to Wendel for information as the closest person the a magic user on his island. So giving him one of the books the son would seek (and was actually seeking) in book 1 was extreme foresight. Probably magical foresight. Except, well, nobody in book 1 seems to want to give poor Carr his father's books or care about his quest (or sanity). Yup! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
Top