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Story Hour
[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9632242" data-attributes="member: 42856"><p>I think the wishy-washy language is strangely appropriate in this world of WIS 3. Really, nobody can be sure of anything. They just somehow guess things, and even obvious deductions made by surrounding NPCs are told in the form of a question. I am surprised that they assume Estla is the same Estla running the mid-island elf village or another, totally unrelated Estla. The whole key of this book is that no-one knows anything. Intelligence gathering isn't a thing they do. Consider that someone banned from the College Arcane, to the point the door is trapped to warn of his arrival, is the main source for getting news from the College Arcane -- a place one can otherwise visit freely. </p><p></p><p>I am in the "it's spot on!" camp.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9632242, member: 42856"] I think the wishy-washy language is strangely appropriate in this world of WIS 3. Really, nobody can be sure of anything. They just somehow guess things, and even obvious deductions made by surrounding NPCs are told in the form of a question. I am surprised that they assume Estla is the same Estla running the mid-island elf village or another, totally unrelated Estla. The whole key of this book is that no-one knows anything. Intelligence gathering isn't a thing they do. Consider that someone banned from the College Arcane, to the point the door is trapped to warn of his arrival, is the main source for getting news from the College Arcane -- a place one can otherwise visit freely. I am in the "it's spot on!" camp. [/QUOTE]
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[AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)
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