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AD&D is not "rules light"
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<blockquote data-quote="billd91" data-source="post: 4834700" data-attributes="member: 3400"><p>You're right that removing weapons vs armor from 1e isn't the same as removing feats from 3e. They are of quite a different scale and that makes the comparison a very suspicious one. You're pointing at a small element of 1e and proposing tossing it out while looking at a large element of 3e that doesn't even compare in function. If I were the suspicious type, I'd call shenanigans at such a loaded comparison. It's like looking at a hand-held electric mixer on one hand and a refrigerator with freezer, adjustable shelves, and an ice maker with in-door dispenser on the other and saying the refrigerator is more complex. Of course it is. And they don't compare in function or utility either.</p><p></p><p>Does 3e have more large systems? I suppose it does, but there are plenty of segments of those large systems that can be ignored as freely as disparate subsystems within 1e without causing 3e to crash down. Those are the more directly equivalent comparisons to be made. People dispense with using social skills in 3e quite frequently and use DM fiat just like people ignored the reaction tables in 1e. People may disallow two-handed fighting in 1e - so they can toss out a few feats from the list and the ranger style in 3e. Multiple attacks in 1e getting you down so you got rid of them? Toss out iterative attacks and feats that provide multiple attacks in 3e. Throwing out grapple and those monsters that use improved grab still have other attacks they can use to make them formidable in combat.</p></blockquote><p></p>
[QUOTE="billd91, post: 4834700, member: 3400"] You're right that removing weapons vs armor from 1e isn't the same as removing feats from 3e. They are of quite a different scale and that makes the comparison a very suspicious one. You're pointing at a small element of 1e and proposing tossing it out while looking at a large element of 3e that doesn't even compare in function. If I were the suspicious type, I'd call shenanigans at such a loaded comparison. It's like looking at a hand-held electric mixer on one hand and a refrigerator with freezer, adjustable shelves, and an ice maker with in-door dispenser on the other and saying the refrigerator is more complex. Of course it is. And they don't compare in function or utility either. Does 3e have more large systems? I suppose it does, but there are plenty of segments of those large systems that can be ignored as freely as disparate subsystems within 1e without causing 3e to crash down. Those are the more directly equivalent comparisons to be made. People dispense with using social skills in 3e quite frequently and use DM fiat just like people ignored the reaction tables in 1e. People may disallow two-handed fighting in 1e - so they can toss out a few feats from the list and the ranger style in 3e. Multiple attacks in 1e getting you down so you got rid of them? Toss out iterative attacks and feats that provide multiple attacks in 3e. Throwing out grapple and those monsters that use improved grab still have other attacks they can use to make them formidable in combat. [/QUOTE]
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