Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
AD&D/O.S.R.I.C: Creating XP Progression for Homebrewed Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6926809" data-attributes="member: 4937"><p>That may be, but that's not how you analyze a bard.</p><p></p><p></p><p></p><p>Agreed, but again, that's not the relevant comparison.</p><p></p><p></p><p></p><p>Yeah, but it's not where you end up but how you get there. The appropriate comparison is for characters with an equal amount of XP. By the time you hit max level in Bard, 1e AD&D is long over. What makes the Bard so powerful is what it's like playing a bard compared to playing another class.</p><p></p><p>Consider where you are as a 9th level fighter, a newly minted lord with 250,003 XP.</p><p></p><p>Your bard companion at this point has spent 70,001 XP obtaining 7th level fighter, 70,001 XP obtaining 8th level thief, and still has 110,001 XP left over to hit 10th level in Bard. You are only slightly less potent of a fighter, you have thief skills, and you have spell caster ability on par with an 8th level druid. You have a total of 16 HD to your friends 9 HD so even though you aren't a pure fighter you have more hit points, plus a couple of nifty abilities like fascination/suggestion basically at will, and legend lore basically at will - most importantly at this level a 35% chance to detect a cursed item without even touching it. That's why Bard rocks. Bonus points if you can use libram's to advance your fighter or thief class above the usual maximum.</p><p></p><p></p><p></p><p>It's been a very long time and many editions.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6926809, member: 4937"] That may be, but that's not how you analyze a bard. Agreed, but again, that's not the relevant comparison. Yeah, but it's not where you end up but how you get there. The appropriate comparison is for characters with an equal amount of XP. By the time you hit max level in Bard, 1e AD&D is long over. What makes the Bard so powerful is what it's like playing a bard compared to playing another class. Consider where you are as a 9th level fighter, a newly minted lord with 250,003 XP. Your bard companion at this point has spent 70,001 XP obtaining 7th level fighter, 70,001 XP obtaining 8th level thief, and still has 110,001 XP left over to hit 10th level in Bard. You are only slightly less potent of a fighter, you have thief skills, and you have spell caster ability on par with an 8th level druid. You have a total of 16 HD to your friends 9 HD so even though you aren't a pure fighter you have more hit points, plus a couple of nifty abilities like fascination/suggestion basically at will, and legend lore basically at will - most importantly at this level a 35% chance to detect a cursed item without even touching it. That's why Bard rocks. Bonus points if you can use libram's to advance your fighter or thief class above the usual maximum. It's been a very long time and many editions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
AD&D/O.S.R.I.C: Creating XP Progression for Homebrewed Classes
Top