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<blockquote data-quote="PHATsakk43" data-source="post: 9534875" data-attributes="member: 7041071"><p>Yeah, this is the<em> why</em> of the 1 minute round and it really made no sense to retain it. Again, it seems that it had been removed from B/X without issue and it could be just as easily removed from AD&D likewise as shown by the optional rules presented in the middle of the 2E era. </p><p></p><p>Granted, it is far from the only legacy item from wargamming that managed to hang around for the first 25 years of the game. The whole gaining followers and a stronghold likely stemmed from the RPG being, at least initially considered an off-shoot of wargamming instead of totally an end unto itself. The over emphasis on polearms as well, which make great sense if you're outfitting a unit of infantry but much less for a solo combatant. All the rules regarding charges and setting to receive them, while technically still functional for a 1-on-1 melee, really are best suited for mass combats and units in formation. </p><p></p><p>As to the "good" that came from it, and was subsequently tossed is probably the morale rules which were removed from the game at the end of 2E, except as DM fiat. Morale rolls are something that probably should have stayed in the game, IMHO.</p></blockquote><p></p>
[QUOTE="PHATsakk43, post: 9534875, member: 7041071"] Yeah, this is the[I] why[/I] of the 1 minute round and it really made no sense to retain it. Again, it seems that it had been removed from B/X without issue and it could be just as easily removed from AD&D likewise as shown by the optional rules presented in the middle of the 2E era. Granted, it is far from the only legacy item from wargamming that managed to hang around for the first 25 years of the game. The whole gaining followers and a stronghold likely stemmed from the RPG being, at least initially considered an off-shoot of wargamming instead of totally an end unto itself. The over emphasis on polearms as well, which make great sense if you're outfitting a unit of infantry but much less for a solo combatant. All the rules regarding charges and setting to receive them, while technically still functional for a 1-on-1 melee, really are best suited for mass combats and units in formation. As to the "good" that came from it, and was subsequently tossed is probably the morale rules which were removed from the game at the end of 2E, except as DM fiat. Morale rolls are something that probably should have stayed in the game, IMHO. [/QUOTE]
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