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AD&D second edition: Why be hatin'?
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<blockquote data-quote="rogueattorney" data-source="post: 1793436" data-attributes="member: 17551"><p>1. It's the "middle child". People tend to like either the first or latest version of things, often times forgetting what went in between.</p><p></p><p>2. It was known for settings more than anything else. Many of these (Ravenloft, Forgotten Realms, Dragonlance, etc.) have been adopted to 3e. I think a lot of 2e fans were more fans of the settings than the rules, so they just moved to the new ruleset with the setting.</p><p></p><p>3. Let's face it, TSR put out a bunch of crap during the 2e days. It started toward the end of 1e, but reached full flower in the early 90's. There was some good stuff in the midst of the drek, but you had to have your crap-filter on high. Part of the problem was they were putting out SO MUCH product that they couldn't possibly have devoted adequate time and effort to playtesting and editing. Compare the product lists of TSR prior to 1986 and/or the product lists for WotC after 3e to sheer volume TSR was producing from about '89 to '96.</p><p></p><p>4. Politics. The people running TSR at the time of 2e were disdainful of the prior creators of the game, disrespectful of its own customers, and lawsuit happy. They also bowed to pressure and pc-ized the rules.</p><p></p><p>R.A.</p></blockquote><p></p>
[QUOTE="rogueattorney, post: 1793436, member: 17551"] 1. It's the "middle child". People tend to like either the first or latest version of things, often times forgetting what went in between. 2. It was known for settings more than anything else. Many of these (Ravenloft, Forgotten Realms, Dragonlance, etc.) have been adopted to 3e. I think a lot of 2e fans were more fans of the settings than the rules, so they just moved to the new ruleset with the setting. 3. Let's face it, TSR put out a bunch of crap during the 2e days. It started toward the end of 1e, but reached full flower in the early 90's. There was some good stuff in the midst of the drek, but you had to have your crap-filter on high. Part of the problem was they were putting out SO MUCH product that they couldn't possibly have devoted adequate time and effort to playtesting and editing. Compare the product lists of TSR prior to 1986 and/or the product lists for WotC after 3e to sheer volume TSR was producing from about '89 to '96. 4. Politics. The people running TSR at the time of 2e were disdainful of the prior creators of the game, disrespectful of its own customers, and lawsuit happy. They also bowed to pressure and pc-ized the rules. R.A. [/QUOTE]
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