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AD&D second edition: Why be hatin'?
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<blockquote data-quote="Akrasia" data-source="post: 1797877" data-attributes="member: 23012"><p>Based on your earlier posts in this thread Incenjucar, you seem terribly worried that people might ... gosh .. <em>hate</em> people.</p><p></p><p>Relax. Hating what someone did with a particular game system or world, or wrote in a particular module, etc., does not amount to hating <em>that person</em>.</p><p></p><p>In my field of academia, people argue with each other about pretty fundamental issues until they are blue (or, more likely, red) in the face. But it does not necessarily follow that they <strong>hate</strong> each other. Indeed, quite the opposite. They 'hate' each others' positions -- but they would not bother to argue if they genuinely loathed each other as living organisms (i.e. people incapable of changing their minds on the basis of good reasons).</p><p></p><p>The stakes are <strong>far </strong> lower in RPGs than they are in the real world. People need to relax. I hate what the 2E people did to my beloved "Known World", and I hate what George Lucas did to "Star Wars." This does not mean that I want to hunt them down and feed their hearts to some demonic god.</p><p></p><p>We are defined as much by what we dislike in art, literature, music, and other aesthetic endeavours, as we are defined by what we like. Explaining why I "hate" country music does not mean I hate the people who really dig it. But it is part of who I am. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Akrasia, post: 1797877, member: 23012"] Based on your earlier posts in this thread Incenjucar, you seem terribly worried that people might ... gosh .. [I]hate[/I] people. Relax. Hating what someone did with a particular game system or world, or wrote in a particular module, etc., does not amount to hating [I]that person[/I]. In my field of academia, people argue with each other about pretty fundamental issues until they are blue (or, more likely, red) in the face. But it does not necessarily follow that they [B]hate[/B] each other. Indeed, quite the opposite. They 'hate' each others' positions -- but they would not bother to argue if they genuinely loathed each other as living organisms (i.e. people incapable of changing their minds on the basis of good reasons). The stakes are [B]far [/B] lower in RPGs than they are in the real world. People need to relax. I hate what the 2E people did to my beloved "Known World", and I hate what George Lucas did to "Star Wars." This does not mean that I want to hunt them down and feed their hearts to some demonic god. We are defined as much by what we dislike in art, literature, music, and other aesthetic endeavours, as we are defined by what we like. Explaining why I "hate" country music does not mean I hate the people who really dig it. But it is part of who I am. :cool: [/QUOTE]
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