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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
AD&D Settings Sales Comparison 79-98
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<blockquote data-quote="Mannahnin" data-source="post: 8696097" data-attributes="member: 7026594"><p>Yeah, I think it's a tricky distinction.</p><p></p><p>Obviously Ravenloft, like Dragonlance, is a setting originally presented to consumers in module form. A smaller, more digestible package, and, at least in Ravenloft's case, one specifically designed to be compatible with your existing game. Playable as an isolated episode/adventure in the buyer's homebrew campaign, or game set in Greyhawk, the Realms, or wherever.</p><p></p><p>Folks buying a whole campaign setting book or boxed set are making more of an investment. Not just of cash, but of planned time and work to read and internalize the setting details, then to build their campaign in that setting and work to use the provided details, and make their own creative design and writing compatible with it. </p><p></p><p>Are we trying to measure "How many people found this setting cool enough to run an adventure set there"? Or "How many people found this setting appealing enough to want to run a whole campaign there, possibly committing years of real time to it"?</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8696097, member: 7026594"] Yeah, I think it's a tricky distinction. Obviously Ravenloft, like Dragonlance, is a setting originally presented to consumers in module form. A smaller, more digestible package, and, at least in Ravenloft's case, one specifically designed to be compatible with your existing game. Playable as an isolated episode/adventure in the buyer's homebrew campaign, or game set in Greyhawk, the Realms, or wherever. Folks buying a whole campaign setting book or boxed set are making more of an investment. Not just of cash, but of planned time and work to read and internalize the setting details, then to build their campaign in that setting and work to use the provided details, and make their own creative design and writing compatible with it. Are we trying to measure "How many people found this setting cool enough to run an adventure set there"? Or "How many people found this setting appealing enough to want to run a whole campaign there, possibly committing years of real time to it"? [/QUOTE]
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AD&D Settings Sales Comparison 79-98
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