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AD&D style FRPG into the oWOD d10 system
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<blockquote data-quote="TeutonicBerserker" data-source="post: 4218137" data-attributes="member: 56826"><p>They weren't created during play, but during the game design & research phase. I have GURPS martial arts, but I got it after I made my system. </p><p></p><p></p><p>Each Martial Art (to include Brawl & Melee) is a seperate Skill, and allows its practicioner to perform certain combat maneuvers and skillfully use certain weapons. The combat maneuvers are classified by skill level, with more advanced maneuvers being available at higher skill levels (anyone can attempt Level 0 maneuvers, they require no training, skill or expirence). </p><p></p><p><u><strong>Maneuvers by Skill Level</strong></u></p><p></p><p><strong>Unarmed Maneuvers</strong></p><p>Level 0 - Dodge, Grapple, Kick, Punch</p><p>Level 1 - Cross Punch, Crushing Hug, Evasion, Great Push, Pain Touch </p><p>Level 2 - Block, Choke Hold, Circle Kick, Drive, Elbow Strike, Feint, Front Kick, Headbutt, Hook Punch, Jab, Offensive Parry, Palm Strike, Parry, Side Kick, Slam, Stunning Touch, Throw</p><p>Level 3 - Axe Kick, Backward Kick, Disarm, Dive Attack, Double Kick, Flying Kick, Foot Sweep, Grappling Block, Grapple Defense, Great Punch, Joint Lock, Knee Strike, Nerve Strike, Nose Smash, Offensive Block, Offensive Grapple Defense, Paralyzing Touch, Uppercut</p><p>Level 4 - Crushing Drop, Deflection, Neck Break, Nerve Pinch, Throat Chop, Vitals Punch</p><p>Level 5 - Death Touch, Skull Break</p><p></p><p><strong>Armed Maneuvers</strong></p><p>Level 0 - Dodge, Shield Attack</p><p>Level 1 - Evasion, Shield Parry</p><p>Level 2 - Drive, Feint, Heavy Blow, Offensive Parry, Parry, Stab, Thrust, Trip, Weapon Catch </p><p>Level 3 - Disarm, Stunning Blow, Weapon Break</p><p></p><p>Example Styles -</p><p><em>BOXING, BRITISH (QUEENSBERRY RULES)</em></p><p>Unarmed Maneuvers - Block, Cross Punch, Dodge, Drive, Feint, Hook Punch, Jab, Punch, Uppercut, Vitals Punch</p><p>Armed Maneuvers - None</p><p>Weapons - None</p><p></p><p><em>BRAWL</em></p><p>Unarmed Maneuvers - Block, Choke Hold, Cross Punch, Crushing Hug, Dodge, Drive, Elbow Strike, Feint, Foot Sweep, Grapple, Grapple Defense, Grappling Block, Headbutt, Jab, Kick, Knee Strike, Punch, Slam, Uppercut</p><p>Armed Maneuvers - None</p><p>Weapons - None</p><p></p><p><em>MELEE</em></p><p>Unarmed Maneuvers - None</p><p>Armed Maneuvers - Disarm, Dodge, Feint, Heavy Blow, Parry, Shield Attack, Shield Parry, Stab, Stunning Blow, Thrust, Trip, Weapon Break, Weapon Catch</p><p>Weapons - Melee Weapons (All), Shields (Body, Buckler, Large, Medium, Small)</p><p></p><p><em>PANKRATION </em> </p><p>Unarmed Maneuvers - Axe Kick, Block, Choke Hold, Circle Kick, Cross Punch, Crushing Hug, Deflection, Disarm, Dive Attack, Dodge, Drive, Elbow Strike, Feint, Foot Sweep, Front Kick, Grapple, Grapple Defense, Grappling Block, Headbutt, Jab, Joint Lock, Kick, Knee Strike, Offensive Block, Offensive Grapple Defense, Parry, Punch, Slam, Throw, Uppercut, Vitals Punch</p><p>Armed Maneuvers - None </p><p>Weapons - None</p><p></p><p><em>WRESTLING, GRECO-ROMAN </em> </p><p>Unarmed Maneuvers - Crushing Hug, Dodge, Drive, Feint, Foot Sweep, Grapple, Grapple Defense, Grappling Block, Slam, Throw</p><p>Armed Maneuvers - None </p><p>Weapons - None</p></blockquote><p></p>
[QUOTE="TeutonicBerserker, post: 4218137, member: 56826"] They weren't created during play, but during the game design & research phase. I have GURPS martial arts, but I got it after I made my system. Each Martial Art (to include Brawl & Melee) is a seperate Skill, and allows its practicioner to perform certain combat maneuvers and skillfully use certain weapons. The combat maneuvers are classified by skill level, with more advanced maneuvers being available at higher skill levels (anyone can attempt Level 0 maneuvers, they require no training, skill or expirence). [U][B]Maneuvers by Skill Level[/B][/U] [B]Unarmed Maneuvers[/B] Level 0 - Dodge, Grapple, Kick, Punch Level 1 - Cross Punch, Crushing Hug, Evasion, Great Push, Pain Touch Level 2 - Block, Choke Hold, Circle Kick, Drive, Elbow Strike, Feint, Front Kick, Headbutt, Hook Punch, Jab, Offensive Parry, Palm Strike, Parry, Side Kick, Slam, Stunning Touch, Throw Level 3 - Axe Kick, Backward Kick, Disarm, Dive Attack, Double Kick, Flying Kick, Foot Sweep, Grappling Block, Grapple Defense, Great Punch, Joint Lock, Knee Strike, Nerve Strike, Nose Smash, Offensive Block, Offensive Grapple Defense, Paralyzing Touch, Uppercut Level 4 - Crushing Drop, Deflection, Neck Break, Nerve Pinch, Throat Chop, Vitals Punch Level 5 - Death Touch, Skull Break [B]Armed Maneuvers[/B] Level 0 - Dodge, Shield Attack Level 1 - Evasion, Shield Parry Level 2 - Drive, Feint, Heavy Blow, Offensive Parry, Parry, Stab, Thrust, Trip, Weapon Catch Level 3 - Disarm, Stunning Blow, Weapon Break Example Styles - [I]BOXING, BRITISH (QUEENSBERRY RULES)[/I] Unarmed Maneuvers - Block, Cross Punch, Dodge, Drive, Feint, Hook Punch, Jab, Punch, Uppercut, Vitals Punch Armed Maneuvers - None Weapons - None [I]BRAWL[/I] Unarmed Maneuvers - Block, Choke Hold, Cross Punch, Crushing Hug, Dodge, Drive, Elbow Strike, Feint, Foot Sweep, Grapple, Grapple Defense, Grappling Block, Headbutt, Jab, Kick, Knee Strike, Punch, Slam, Uppercut Armed Maneuvers - None Weapons - None [I]MELEE[/I] Unarmed Maneuvers - None Armed Maneuvers - Disarm, Dodge, Feint, Heavy Blow, Parry, Shield Attack, Shield Parry, Stab, Stunning Blow, Thrust, Trip, Weapon Break, Weapon Catch Weapons - Melee Weapons (All), Shields (Body, Buckler, Large, Medium, Small) [I]PANKRATION [/I] Unarmed Maneuvers - Axe Kick, Block, Choke Hold, Circle Kick, Cross Punch, Crushing Hug, Deflection, Disarm, Dive Attack, Dodge, Drive, Elbow Strike, Feint, Foot Sweep, Front Kick, Grapple, Grapple Defense, Grappling Block, Headbutt, Jab, Joint Lock, Kick, Knee Strike, Offensive Block, Offensive Grapple Defense, Parry, Punch, Slam, Throw, Uppercut, Vitals Punch Armed Maneuvers - None Weapons - None [I]WRESTLING, GRECO-ROMAN [/I] Unarmed Maneuvers - Crushing Hug, Dodge, Drive, Feint, Foot Sweep, Grapple, Grapple Defense, Grappling Block, Slam, Throw Armed Maneuvers - None Weapons - None [/QUOTE]
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