Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
AD&D: There and Back Again - a Role-Player's Tale
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ariosto" data-source="post: 5552344" data-attributes="member: 80487"><p>Lumin, you seem completely clueless as to what Gary wanted to "tighten up" -- which was no secret, nor had been for years, and most who were into the game back in the day should be able to guess it in one try -- and quite oblivious to the degree to which AD&D was a collation of D&D material rather than a radical departure in any way, shape or form. I see no evidence that you have any acquaintance whatsoever with the great corpus of pre-AD&D material. Certainly, and by your own admission, you were not part of the scene in the 1970s.</p><p></p><p>One problem is that the AD&D books were not addressed to you. They were written in a particular cultural context -- and that context was <em>not</em> post-3e RPG-dom.</p><p></p><p>The context was the miniature wargames hobby and its relations, especially of course the role-playing offshoot. There was a very narrowly regulated RPG, to wit GDW's En Garde, but that was exceptional and the approach has always made its credentials as a "full fledged RPG" subject to challenge. (There was a John Carter game that seemed similarly focused and formalized, as I recall, and likewise of dubious RPG-ness in most quarters.)</p><p></p><p>Gary was not trying to be difficult or obscure or misleading, any more than were Ken St Andre and Prof. Barker and Jim Ward and Marc Miller and Simbalist & Backhaus and Dave Hargrave and so on. Some of those people are alive today, and you can <em>ask</em> them about their intent. They <em>wrote</em> of their intent in the common language of the hobby of which they and we were fellow participants.</p><p></p><p>The reason we old hands agree so much in our understanding is that Gary, like the rest, was writing from and for that very same understanding. It's in a lineage of custom with Joe Morschauser and Jack Scruby, Charles Grant and Don Featherstone, Brigadier Young and Lt. Colonel Lawford.</p><p></p><p>I do recall very well an attitude, as tiresome as it was ignorant, among some players who came in with AD&D. However, your 'fundamentalism' is so extreme that it resembles more than anything a <em>parody</em> of the would-be rules lawyer ill equipped to plead before the Judge.</p><p></p><p>Your position reminds me of a fellow who wrote a theological attack on Orthodox Christian use of icons without knowing much about the actual tradition of theory and practice. His ignorance was easily and clearly demonstrated, and he ended up doing the intellectually honest and honorable and genuinely educational thing: writing an admission and apology, and actually learning a bit about the subject.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5552344, member: 80487"] Lumin, you seem completely clueless as to what Gary wanted to "tighten up" -- which was no secret, nor had been for years, and most who were into the game back in the day should be able to guess it in one try -- and quite oblivious to the degree to which AD&D was a collation of D&D material rather than a radical departure in any way, shape or form. I see no evidence that you have any acquaintance whatsoever with the great corpus of pre-AD&D material. Certainly, and by your own admission, you were not part of the scene in the 1970s. One problem is that the AD&D books were not addressed to you. They were written in a particular cultural context -- and that context was [I]not[/I] post-3e RPG-dom. The context was the miniature wargames hobby and its relations, especially of course the role-playing offshoot. There was a very narrowly regulated RPG, to wit GDW's En Garde, but that was exceptional and the approach has always made its credentials as a "full fledged RPG" subject to challenge. (There was a John Carter game that seemed similarly focused and formalized, as I recall, and likewise of dubious RPG-ness in most quarters.) Gary was not trying to be difficult or obscure or misleading, any more than were Ken St Andre and Prof. Barker and Jim Ward and Marc Miller and Simbalist & Backhaus and Dave Hargrave and so on. Some of those people are alive today, and you can [I]ask[/I] them about their intent. They [I]wrote[/I] of their intent in the common language of the hobby of which they and we were fellow participants. The reason we old hands agree so much in our understanding is that Gary, like the rest, was writing from and for that very same understanding. It's in a lineage of custom with Joe Morschauser and Jack Scruby, Charles Grant and Don Featherstone, Brigadier Young and Lt. Colonel Lawford. I do recall very well an attitude, as tiresome as it was ignorant, among some players who came in with AD&D. However, your 'fundamentalism' is so extreme that it resembles more than anything a [I]parody[/I] of the would-be rules lawyer ill equipped to plead before the Judge. Your position reminds me of a fellow who wrote a theological attack on Orthodox Christian use of icons without knowing much about the actual tradition of theory and practice. His ignorance was easily and clearly demonstrated, and he ended up doing the intellectually honest and honorable and genuinely educational thing: writing an admission and apology, and actually learning a bit about the subject. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
AD&D: There and Back Again - a Role-Player's Tale
Top