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[Adamant Entertainment] CORSAIR released, plus contest
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<blockquote data-quote="TheAuldGrump" data-source="post: 1938173" data-attributes="member: 6957"><p>Sorry to ressurect an old topic, but...</p><p></p><p>I finally tried out Corsair.</p><p></p><p>You know, there is something soul satisfying about rolling 28 D20s all at once! We didn't use the Maiden (the fantastic paper model by <a href="http://WWW.Worldworks.com" target="_blank">WWW.Worldworks.com</a> ), someone brought a few of those WizKid HappyMeal ships. (Pirates of the Spanish Main) and we converted from inches to centimeters for movement. the two teams each had 1 4th Rate, 1 Frigate, and 1 Brigantine. Each player placed 2 shallows and a reef, with an island in the center. (The shallows had a depth of 2.75 fathoms, so only the Brigantines could enter them. But everybody just avoided them.)</p><p></p><p>I realize that Corsair really isn't intended as a wargame, but it was a lot of fun.</p><p></p><p>I am now the Master o' the 7 Seas, yarr, harr, harr! I managed to destroy all three enemy ships, without losing a single ship of my fleet. Since they were gone, and I wasn't I managed to be the one who captured the treasure. Yes, we were playing 'Capture the Flag' with sailing vessels, I was just able to judge the angles of the wind bettter, while they ended up hung in irons twice. (This put paid to two of their ships. We used the ship movement modifiers for wind (p.24) in combat, it made combat a lot more complex.)</p><p></p><p>We stumbled around with the rules for the first three turns or so, then I got the hang of it, and explained it to the others. Next time maybe we will try some boarding actions.</p><p></p><p>I had the unfair advantage of having my own side while the three other players formed a commitee, each controling 1 ship, with the 4th Rate commander as commodore.</p><p></p><p>The Auld Grump, Yo, ho! Yo ho! A pirate's life for me... We pillage, we plunder, we rifle, we loot. Drink up me hearties, yo ho! We kidnap and ravage and don't give a hoot! Drink up me hearties, yo ho! Yo, ho! Yo ho! A pirate's life for me...</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 1938173, member: 6957"] Sorry to ressurect an old topic, but... I finally tried out Corsair. You know, there is something soul satisfying about rolling 28 D20s all at once! We didn't use the Maiden (the fantastic paper model by [url]WWW.Worldworks.com[/url] ), someone brought a few of those WizKid HappyMeal ships. (Pirates of the Spanish Main) and we converted from inches to centimeters for movement. the two teams each had 1 4th Rate, 1 Frigate, and 1 Brigantine. Each player placed 2 shallows and a reef, with an island in the center. (The shallows had a depth of 2.75 fathoms, so only the Brigantines could enter them. But everybody just avoided them.) I realize that Corsair really isn't intended as a wargame, but it was a lot of fun. I am now the Master o' the 7 Seas, yarr, harr, harr! I managed to destroy all three enemy ships, without losing a single ship of my fleet. Since they were gone, and I wasn't I managed to be the one who captured the treasure. Yes, we were playing 'Capture the Flag' with sailing vessels, I was just able to judge the angles of the wind bettter, while they ended up hung in irons twice. (This put paid to two of their ships. We used the ship movement modifiers for wind (p.24) in combat, it made combat a lot more complex.) We stumbled around with the rules for the first three turns or so, then I got the hang of it, and explained it to the others. Next time maybe we will try some boarding actions. I had the unfair advantage of having my own side while the three other players formed a commitee, each controling 1 ship, with the 4th Rate commander as commodore. The Auld Grump, Yo, ho! Yo ho! A pirate's life for me... We pillage, we plunder, we rifle, we loot. Drink up me hearties, yo ho! We kidnap and ravage and don't give a hoot! Drink up me hearties, yo ho! Yo, ho! Yo ho! A pirate's life for me... [/QUOTE]
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[Adamant Entertainment] CORSAIR released, plus contest
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