Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Adamant Entertainment] Imperial Age Magick and 2007 Subscription
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMSkarka" data-source="post: 3204224" data-attributes="member: 763"><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=20352&SRC=Adamant" target="_blank">[imagel]http://enworld.rpgnow.com/products/product_20352.jpg[/imagel]</a></p><p>Adamant Entertainment is proud to announce the latest release in our <strong><em>Imperial Age</em></strong> line -- <strong><em>Imperial Age Magick</em></strong>.</p><p></p><p>From Victorian literature and actual occult practice to later fiction set in the era, depictions of magic (or magick, to use the spelling proffered by Aleister Crowley) are varied. <strong><em> Imperial Age Magick</em></strong> does not attempt to present a single magic system. Rather, it is meant as a tool kit for GMs to design the magick system that best suits their campaigns by mixing and matching numerous elements, creating a system that is specifically and inherently Victorian in tone.</p><p></p><p><strong><em>Imperial Age Magick</em></strong> presents several magical styles for the Game Master to choose from when creating an Imperial Age campaign, whether that involves faerie court intrigues in London, the private wars of occult secret societies, or even Oxford Dons fighting eldritch horrors -- all within the context of the familiar and accessible d20 Magic System. By combining the options offered in this supplement (all based on real-world Victorian occult practices), a GM has a total of nine magick systems from which to choose, each scalable to suit the power level of the campaign.</p><p></p><p> Including details on actual Victorian occult societies, New feats and skills, and the Hermetic Disciple advanced class, <strong><em>Imperial Age Magick</em></strong> is everything you need to add period-appropriate magick to your Victorian-era d20 campaign.</p><p></p><p><span style="font-size: 9px">Requires the use of the d20 Modern Roleplaying Game, published by Wizards of the Coast, Inc. d20 Modern, and Wizards of the Coast are trademarks of Wizards of the Coast, Inc. in the United States and other countries and are used with permission. 'D20 System' and the 'D20 System' logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the D20 System License version 3.0. A copy of this License can be found at <a href="http://www.wizards.com/d20" target="_blank">www.wizards.com/d20</a>.</span></p><p></p><p><strong><em>Click cover image to go to the product page.</em></strong></p><p></p><p><strong>Imperial Age Magick</strong></p><p><strong>by Scott Carter & Walt Ciechanowski</strong></p><p><strong>ADM4103 $5.95 US</strong></p><p><strong>All text within this product is 100% Open Content.</strong></p><p></p><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=20353&SRC=Adamant" target="_blank">[imager]http://enworld.rpgnow.com/products/product_20353.jpg[/imager]</a></p><p>Adamant is also offering a subscription for the <em><strong>Imperial Age</strong></em> line. As an Imperial Age subscriber, you're entitled to receive each and every Imperial Age product released in 2007...starting January 1st, and arriving by aethergram every month of the year. (If your membership starts after January, you'll be charged a lower rate, and only receive the products released from the date of your membership forward.)</p><p></p><p>As a special bonus, new subscribers purchasing the Imperial Age Subscription in December 2006 will have their subscriptions start early: You'll receive December's products as well, before your subscription officially starts in January. </p><p></p><p>Adamant Entertainment will release new Imperial Age material each and every month of 2007: Adventures, location settings, new classes, equipment manuals, genre supplements and more. Join today!</p><p></p><p><strong>Imperial Age 2007 Subscription</strong></p><p><strong>ADM4100 $39.95 US</strong></p></blockquote><p></p>
[QUOTE="GMSkarka, post: 3204224, member: 763"] [url=http://enworld.rpgnow.com/product_info.php?products_id=20352&SRC=Adamant][imagel]http://enworld.rpgnow.com/products/product_20352.jpg[/imagel][/url] Adamant Entertainment is proud to announce the latest release in our [b][i]Imperial Age[/i][/b] line -- [b][i]Imperial Age Magick[/i][/b][i][/i]. From Victorian literature and actual occult practice to later fiction set in the era, depictions of magic (or magick, to use the spelling proffered by Aleister Crowley) are varied. [b][i] Imperial Age Magick[/i][/b] does not attempt to present a single magic system. Rather, it is meant as a tool kit for GMs to design the magick system that best suits their campaigns by mixing and matching numerous elements, creating a system that is specifically and inherently Victorian in tone. [b][i]Imperial Age Magick[/i][/b] presents several magical styles for the Game Master to choose from when creating an Imperial Age campaign, whether that involves faerie court intrigues in London, the private wars of occult secret societies, or even Oxford Dons fighting eldritch horrors -- all within the context of the familiar and accessible d20 Magic System. By combining the options offered in this supplement (all based on real-world Victorian occult practices), a GM has a total of nine magick systems from which to choose, each scalable to suit the power level of the campaign. Including details on actual Victorian occult societies, New feats and skills, and the Hermetic Disciple advanced class, [b][i]Imperial Age Magick[/i][/b] is everything you need to add period-appropriate magick to your Victorian-era d20 campaign. [size=1]Requires the use of the d20 Modern Roleplaying Game, published by Wizards of the Coast, Inc. d20 Modern, and Wizards of the Coast are trademarks of Wizards of the Coast, Inc. in the United States and other countries and are used with permission. 'D20 System' and the 'D20 System' logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the D20 System License version 3.0. A copy of this License can be found at [url]www.wizards.com/d20[/url].[/size] [b][i]Click cover image to go to the product page.[/i][/b] [b]Imperial Age Magick by Scott Carter & Walt Ciechanowski ADM4103 $5.95 US All text within this product is 100% Open Content.[/b] [url=http://enworld.rpgnow.com/product_info.php?products_id=20353&SRC=Adamant][imager]http://enworld.rpgnow.com/products/product_20353.jpg[/imager][/url] Adamant is also offering a subscription for the [i][b]Imperial Age[/b][/i] line. As an Imperial Age subscriber, you're entitled to receive each and every Imperial Age product released in 2007...starting January 1st, and arriving by aethergram every month of the year. (If your membership starts after January, you'll be charged a lower rate, and only receive the products released from the date of your membership forward.) As a special bonus, new subscribers purchasing the Imperial Age Subscription in December 2006 will have their subscriptions start early: You'll receive December's products as well, before your subscription officially starts in January. Adamant Entertainment will release new Imperial Age material each and every month of 2007: Adventures, location settings, new classes, equipment manuals, genre supplements and more. Join today! [b]Imperial Age 2007 Subscription ADM4100 $39.95 US[/b] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Adamant Entertainment] Imperial Age Magick and 2007 Subscription
Top