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Adamant Ventures 4th early as well
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<blockquote data-quote="Scribble" data-source="post: 4326245" data-attributes="member: 23977"><p>Ok, you can make that argument. But in the eyes of WoTC, it fractured their audience. </p><p></p><p></p><p></p><p>and not</p><p></p><p>I see that as saying exactly that. Remember, this conversation is completely in the context of the quite restrictive GSL.</p></blockquote><p></p><p>I'm either not making myself clear, or you're putting words in my mouth. I'll assume the former. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>WoTC says you cannot redefine the rules of 4e that they have defined.</p><p></p><p>You cannot say a feat is now these rules.</p><p></p><p>Nowhere in the GSL does it say you cannot come up with an entirely new term, and define that term.</p><p></p><p>So you could say:</p><p></p><p>Here is a new creation called Strengths. Here is how they work. Try using them in place of feats.</p><p></p><p>You're changing the game, but still giving people an incentive to buy / play D&D, which ultimately gives WoTC an incentive to offer up it's brand for others to use.</p><p></p><p>You're also in WoTC's eyes not confusing the idea of D&D by keeping everyone on the same page. Feats remain feats, but here are optional rules to change them, is a lot easier for someone who isn't an "advanced gamer" to udnerstahnd then "how come feats are this in one book but this other one that also says it's D&D compatible says they're somethign else???"</p><p></p><p></p><p></p><p>Guess we'll have to dissagree on this one? I see it as a good thing. If WoTC continues to have an incentive to let people use the brand for D&D, it helps gaming as a whole, because of what D&D is and what D&D means to the gaming market in general.</p><p>[/QUOTE]</p>
[QUOTE="Scribble, post: 4326245, member: 23977"] Ok, you can make that argument. But in the eyes of WoTC, it fractured their audience. and not I see that as saying exactly that. Remember, this conversation is completely in the context of the quite restrictive GSL.[/quote] I'm either not making myself clear, or you're putting words in my mouth. I'll assume the former. :) WoTC says you cannot redefine the rules of 4e that they have defined. You cannot say a feat is now these rules. Nowhere in the GSL does it say you cannot come up with an entirely new term, and define that term. So you could say: Here is a new creation called Strengths. Here is how they work. Try using them in place of feats. You're changing the game, but still giving people an incentive to buy / play D&D, which ultimately gives WoTC an incentive to offer up it's brand for others to use. You're also in WoTC's eyes not confusing the idea of D&D by keeping everyone on the same page. Feats remain feats, but here are optional rules to change them, is a lot easier for someone who isn't an "advanced gamer" to udnerstahnd then "how come feats are this in one book but this other one that also says it's D&D compatible says they're somethign else???" Guess we'll have to dissagree on this one? I see it as a good thing. If WoTC continues to have an incentive to let people use the brand for D&D, it helps gaming as a whole, because of what D&D is and what D&D means to the gaming market in general. [/QUOTE]
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