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<blockquote data-quote="Mirtek" data-source="post: 6740755" data-attributes="member: 40810"><p>You could call your normal shield a hook horror carapace shield, but it would still only be worth 10gp and provide them same AC bonus as before.</p><p> Since he's supposed to eventually buy this mechanical advantage by the core rules, this is not a problem. It's simply fullfilling the expectations set at 1st level.</p><p></p><p>However I agree with you that AL needs to find some way to make gold usefull. My monk had basically no use for gold at all from level 1, my heavy armor wearers have no more use for gold since buying plate at level 7.</p><p></p><p>At least they could let us buy potions of superior healing at 500gp each or something like that to alleviate the gold problem (my characters now have to carry platinum trade bars around, as the sheer amount of platinum coins would be silly)</p></blockquote><p></p>
[QUOTE="Mirtek, post: 6740755, member: 40810"] You could call your normal shield a hook horror carapace shield, but it would still only be worth 10gp and provide them same AC bonus as before. Since he's supposed to eventually buy this mechanical advantage by the core rules, this is not a problem. It's simply fullfilling the expectations set at 1st level. However I agree with you that AL needs to find some way to make gold usefull. My monk had basically no use for gold at all from level 1, my heavy armor wearers have no more use for gold since buying plate at level 7. At least they could let us buy potions of superior healing at 500gp each or something like that to alleviate the gold problem (my characters now have to carry platinum trade bars around, as the sheer amount of platinum coins would be silly) [/QUOTE]
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