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Adamantine Arrows?
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<blockquote data-quote="ConcreteBuddha" data-source="post: 200163" data-attributes="member: 3139"><p></p><p></p><p>Yeah, sounds fine from a house rule persepective. (Which I am not against, considering I have so many house rules already.)</p><p></p><p>A question though...does the arrow break? And if so, can the shaft be repaired or remade with the Craft skill? I think this would be balanced if it cost 9,000 gp for 1 arrow.</p><p>.</p><p>.</p><p>And as per the DM thingy, I am the DM and I constantly make rulings. The point of this thread, however, is to come to a consensus of what the rules actually say, not how we house rule our games. Because, as hong would tell you, that belongs in house rules. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In this instance, I ruled that:</p><p></p><p>1) Adamantine does not break unless you do in upwards of 20 damage.</p><p></p><p>2) Adamantine arrowheads do not have enough adamantine to give the arrows an enhancement bonus. (Considering a dagger weighs 1lb and is entirely adamantine, while a single arrow weighs .15 of a pound, and probably less than .05 of that is the arrowhead.)</p><p></p><p>3) Entirely adamantine arrows could not fly.</p></blockquote><p></p>
[QUOTE="ConcreteBuddha, post: 200163, member: 3139"] [B] [/B] Yeah, sounds fine from a house rule persepective. (Which I am not against, considering I have so many house rules already.) A question though...does the arrow break? And if so, can the shaft be repaired or remade with the Craft skill? I think this would be balanced if it cost 9,000 gp for 1 arrow. . . And as per the DM thingy, I am the DM and I constantly make rulings. The point of this thread, however, is to come to a consensus of what the rules actually say, not how we house rule our games. Because, as hong would tell you, that belongs in house rules. ;) In this instance, I ruled that: 1) Adamantine does not break unless you do in upwards of 20 damage. 2) Adamantine arrowheads do not have enough adamantine to give the arrows an enhancement bonus. (Considering a dagger weighs 1lb and is entirely adamantine, while a single arrow weighs .15 of a pound, and probably less than .05 of that is the arrowhead.) 3) Entirely adamantine arrows could not fly. [/QUOTE]
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