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Adamantine Arrows?
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<blockquote data-quote="Cyraneth" data-source="post: 201879" data-attributes="member: 1199"><p>I admit, I've lost track of this discussion half a ton of posts ago, but I'd like to add my 5 cents to this million-dollar project.</p><p></p><p>The rules concerning adamantine are, as some might have picked up by now, flawed. The amount of adamantine used hardly governs the enhancement bonus, as a longsword weights less than a light mace (see p. 98 in the PHB), yet still receives the +2 bonus compared to the mace's +1. And I might add that both weapons are (traditionally) made primarily of metal, except perhaps for the handle.</p><p></p><p>And referring to CB's argument concerning the listing of damage ratings for adamantine weapons on page 242 in the DMG, I add that according to this listing a greatsword doesn't benefit from being made of adamantine as 2d6 doesn't show up in the listing. (Or do they get the +1 bonus for 1d6 twice?) The same goes for the scythe and a few other weapons. Larger weapons, such as a Gargantuan longsword (damage 4d6) don't benefit either. (Or do they get the +1 bonus for 1d6 four times???)</p><p></p><p>This being said, I think it is possible to agree that DMs should rule or outrule adamantine weapons as they see fit (and as suits their style of play). Our gaming group does allow adamantine arrows to carry a +2 natural enhancement bonus, but then again even they get lost or enemies flee while a few arrows are stuck in their hide or something alike, so even this way, arrows are lost.</p><p></p><p>- Cyraneth</p></blockquote><p></p>
[QUOTE="Cyraneth, post: 201879, member: 1199"] I admit, I've lost track of this discussion half a ton of posts ago, but I'd like to add my 5 cents to this million-dollar project. The rules concerning adamantine are, as some might have picked up by now, flawed. The amount of adamantine used hardly governs the enhancement bonus, as a longsword weights less than a light mace (see p. 98 in the PHB), yet still receives the +2 bonus compared to the mace's +1. And I might add that both weapons are (traditionally) made primarily of metal, except perhaps for the handle. And referring to CB's argument concerning the listing of damage ratings for adamantine weapons on page 242 in the DMG, I add that according to this listing a greatsword doesn't benefit from being made of adamantine as 2d6 doesn't show up in the listing. (Or do they get the +1 bonus for 1d6 twice?) The same goes for the scythe and a few other weapons. Larger weapons, such as a Gargantuan longsword (damage 4d6) don't benefit either. (Or do they get the +1 bonus for 1d6 four times???) This being said, I think it is possible to agree that DMs should rule or outrule adamantine weapons as they see fit (and as suits their style of play). Our gaming group does allow adamantine arrows to carry a +2 natural enhancement bonus, but then again even they get lost or enemies flee while a few arrows are stuck in their hide or something alike, so even this way, arrows are lost. - Cyraneth [/QUOTE]
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