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*Pathfinder & Starfinder
Adamantine Defending Sword.
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<blockquote data-quote="iwatt" data-source="post: 960123" data-attributes="member: 11085"><p>Crimson Templar</p><p></p><p>All of the mechanic's of the game have similar effects when overlapping occurs. I don't recall any case in which an effect is overridden. I realize that this combination of material and properties results in gaining the defending benefits without taking a hit to attack and damage rolls. But it's not free, considering a masterwork bastard sword made from adamantium costs 9,335 gp. By the way, I hadn't thought this through exactly when I crafted the weapon. My primary concerns were to increase the durability of the sword (extra hps and hardness) because of My Character's vulnerabilty to the weapon been destroyed. That is why I chose to build this weapon from the hardest stuff around. The weapon was always going to be magical because you can always use the enhancement <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> . Finally, my character is a defensively obsessed Dex 11 cleric, who does all he can to raise his AC to the upper 20's at level 10. So I decided that the most appropriate choice for a special quality would be defending.</p><p></p><p>About Holy, I know it's agreat power, specifically when most of the time you're dealing with evil (we're 90% Good in this party, and keep getting nailed with Unholy Blights). But I need someone with the Good Domain to cast the spells. I'd rather limit myslef to abilities that a Tempus (CN) Cleric with Chaotic good alignment, who has a level 10 Invoker hanging around with the usual assortment of spells. Available sources are the Core books, plus al FR stuff and the WOTC splat books.</p></blockquote><p></p>
[QUOTE="iwatt, post: 960123, member: 11085"] Crimson Templar All of the mechanic's of the game have similar effects when overlapping occurs. I don't recall any case in which an effect is overridden. I realize that this combination of material and properties results in gaining the defending benefits without taking a hit to attack and damage rolls. But it's not free, considering a masterwork bastard sword made from adamantium costs 9,335 gp. By the way, I hadn't thought this through exactly when I crafted the weapon. My primary concerns were to increase the durability of the sword (extra hps and hardness) because of My Character's vulnerabilty to the weapon been destroyed. That is why I chose to build this weapon from the hardest stuff around. The weapon was always going to be magical because you can always use the enhancement :D . Finally, my character is a defensively obsessed Dex 11 cleric, who does all he can to raise his AC to the upper 20's at level 10. So I decided that the most appropriate choice for a special quality would be defending. About Holy, I know it's agreat power, specifically when most of the time you're dealing with evil (we're 90% Good in this party, and keep getting nailed with Unholy Blights). But I need someone with the Good Domain to cast the spells. I'd rather limit myslef to abilities that a Tempus (CN) Cleric with Chaotic good alignment, who has a level 10 Invoker hanging around with the usual assortment of spells. Available sources are the Core books, plus al FR stuff and the WOTC splat books. [/QUOTE]
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