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Adamantite Question !!
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<blockquote data-quote="Elder-Basilisk" data-source="post: 192708" data-attributes="member: 3146"><p>What's the point of adamantine weapons?</p><p></p><p>Anti-magic zones and dead magic zones are the most obvious answers.</p><p></p><p>Other very good answers:</p><p>Cost saving on high end weapons and armor:</p><p>A +1 Holy Flaming Adamantine warhammer (+4 equivalent bonus for price determination) is cheaper than a +2 holy flaming warhammer (+5 equivalent bonus) but has the same bonus to hit and damage because of the natural enhancement. If you want more than a +2 (weapon) or +3 (armor) enhancement bonus though, this doesn't work anymore since the natural enhancement bonus is superceded by the magical enhancement bonus.</p><p></p><p>Sunder avoidance: Your average +2 Holy Shock longsword is vulnerable to every 3rd level orc fighter/barbarian with the improved sunder feat and a friend to cast greater magic weapon on his sword. It's only going to have a hardness of 12 and 7 hit points so it'll go away very quickly if you're fighting an opponent who's willing to sunder it. On the other hand, a +1 holy shock adamantine longsword has a hardness of 26 and 26 hit points. No attack that deals less than 27 hit points even scratches it and only a 52 hit point attack could destroy it in one blow. Any opponent who can destroy that weapon with a single attack can probably destroy its wielder with two attacks.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 192708, member: 3146"] What's the point of adamantine weapons? Anti-magic zones and dead magic zones are the most obvious answers. Other very good answers: Cost saving on high end weapons and armor: A +1 Holy Flaming Adamantine warhammer (+4 equivalent bonus for price determination) is cheaper than a +2 holy flaming warhammer (+5 equivalent bonus) but has the same bonus to hit and damage because of the natural enhancement. If you want more than a +2 (weapon) or +3 (armor) enhancement bonus though, this doesn't work anymore since the natural enhancement bonus is superceded by the magical enhancement bonus. Sunder avoidance: Your average +2 Holy Shock longsword is vulnerable to every 3rd level orc fighter/barbarian with the improved sunder feat and a friend to cast greater magic weapon on his sword. It's only going to have a hardness of 12 and 7 hit points so it'll go away very quickly if you're fighting an opponent who's willing to sunder it. On the other hand, a +1 holy shock adamantine longsword has a hardness of 26 and 26 hit points. No attack that deals less than 27 hit points even scratches it and only a 52 hit point attack could destroy it in one blow. Any opponent who can destroy that weapon with a single attack can probably destroy its wielder with two attacks. [/QUOTE]
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