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<blockquote data-quote="Shade" data-source="post: 3867414" data-attributes="member: 287"><p>I'm both...and I oppose it mainly from the DM perspective.</p><p></p><p>I find the fact that 3.5 is <em>extremely</em> flexible to be one of its greatest strengths as a DM. From what I've heard from 4e, it sounds like I'll lose much of that in the interest of simplification. All the information I've seen previewed for monsters thus far makes it sound like they are more simplistic, more homogenized, and therefore (to me) less interesting. I don't want a demon with a single ability that is advanced by adding "skirmisher" levels...I want a versatile demon with numerous special abilities that truly feels like a different creature than the gnoll that serves a similar encounter "role". I'm more than willing to sacrifice prep time and simplicity for a more unique encounter experience.</p><p></p><p>As a player, I'm excited about getting something at every level, being able to go to level 30 in the core, and so on. If I were just a player, and never saw what goes on behind the screen, I'd probably be semi-eagerly anticipating 4e.</p></blockquote><p></p>
[QUOTE="Shade, post: 3867414, member: 287"] I'm both...and I oppose it mainly from the DM perspective. I find the fact that 3.5 is [I]extremely[/I] flexible to be one of its greatest strengths as a DM. From what I've heard from 4e, it sounds like I'll lose much of that in the interest of simplification. All the information I've seen previewed for monsters thus far makes it sound like they are more simplistic, more homogenized, and therefore (to me) less interesting. I don't want a demon with a single ability that is advanced by adding "skirmisher" levels...I want a versatile demon with numerous special abilities that truly feels like a different creature than the gnoll that serves a similar encounter "role". I'm more than willing to sacrifice prep time and simplicity for a more unique encounter experience. As a player, I'm excited about getting something at every level, being able to go to level 30 in the core, and so on. If I were just a player, and never saw what goes on behind the screen, I'd probably be semi-eagerly anticipating 4e. [/QUOTE]
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