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General Tabletop Discussion
*Pathfinder & Starfinder
Adaptation of elves. Lvl adjustment needed
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<blockquote data-quote="Fealak" data-source="post: 2323539" data-attributes="member: 33017"><p>Thank you very much to all!</p><p></p><p>I think Sindar and Silvan elves are quite similar because they are different cultures but the same origin... They adapt in their environment so they have different skill bonuses. Its only my opinion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />. I compared Aasimar with my Sindar and Silvan elves and I think they are very close. Perhaps for combat Aasimar are better but elves have more little things. I have study all your ideas and make the best I can <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />. About Noldor I put the same statistics because they were very powerful in the past, and the lvl adjustment +2 do lesser impact for the warriors. That´s all. About the Noldor have better bonuses for abilities than the other elves and have something similar to Divine Grace (but only for Fortitude and Will saves). I read the <em>savage species </em>and there good bonuses to abilities its only a +1 lvl adjustment and the ogre example has +10 str, -2 Dex, +4 Con, -4 sab, -4 Car... I think this is very unbalanced (very good bonuses to Con and Str, more important abilities than mental) and it only worth a +1 lvl adjustment ¬¬ So I think the divine grace deserves a one more lvl adjustment.</p><p>I have used the idea about sleeping elves and I think they sleep in a similar way of the human meditation and less hours. So, they aren´t inmmune to sleeping and I really agree with Arkandhus about their inmunity ti enchantments...</p><p></p><p>I think I am really near about I want to do, here I post the new elves modified with some of your ideas. So you can talk about them and help me finally fit them with the Level adjustment (I think they fit, but I have a problem about Sindar and Silvan elves to make a division) Here they are!:</p><p></p><p> Sindar and Silvan elves</p><p></p><p></p><p> </p><ul> <li data-xf-list-type="ul">+2 Dex, +2 Cha (Perhaps +2 Dex, and +2 Sab for Silvan?)</li> <li data-xf-list-type="ul">Medium-size</li> <li data-xf-list-type="ul">Base speed 30 feet</li> <li data-xf-list-type="ul">Under the stars vision - (Low-light vision)</li> <li data-xf-list-type="ul">Immunity to non-magical diseases (About mummy rots etc... That doesn´t exist in Middle Earth so I think I can drop them).</li> <li data-xf-list-type="ul">Inmortality: Only the mark of the grief or a violent death can beat down the elves. No age maximun limit.*</li> <li data-xf-list-type="ul">Elven Dream: Sleep is more close to Human meditation than sleeping. They only need rest for 4 hours.</li> <li data-xf-list-type="ul">Elven perception: +2 spot, search and listen.</li> <li data-xf-list-type="ul">[Sindar] +4 Perform (Sing) y +4 Profession (Sailor) (Any ideas here or something to change?)</li> <li data-xf-list-type="ul">[Silvanos] +4 Perform (Sing) y +4 Knowledge (Nature)</li> <li data-xf-list-type="ul">Elven Lore: Knowledge skills are class skill for the elves. (Too powerful?)</li> <li data-xf-list-type="ul">Pass without trace at will... (very powerful? ... Compared to aasimar light I think so but they have other things like resistances)</li> <li data-xf-list-type="ul">Inmunity to ghost-scorn.</li> <li data-xf-list-type="ul">Elven blood: Here I give them a Feat that makes them a few magic skill as class skills (three) and none related to combat.</li> <li data-xf-list-type="ul">Level Adjustment: +1. (Too low or too high? I think they are similar to Aasimar [perhaps Pass without grace makes elves very powerful...])</li> <li data-xf-list-type="ul">Optional Rules (recommended):<ul> <li data-xf-list-type="ul">Only Aligment Good. No Barbarian or Rogue Class elegible for Elves. (I´am thinking in a Explorer Class that fits better elven races than Rogues)</li> </ul></li> </ul><p> Noldor Elves</p><p></p><p></p><p> </p><ul> <li data-xf-list-type="ul">+2 Str, +2 Dex, +2 Wis, +4 Cha [Perhaps +2 to Str can be changed for +2 Int... But the Noldor warriors could be a little less powered then... About Charisma, they need to have +4 because their graceful and personality power!]</li> <li data-xf-list-type="ul">(They have the same things like Sindar and Silvan but<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> <li data-xf-list-type="ul">+4 Craft and +4 Appraise checks instead the Silvan or Sindar elf bonuses.</li> <li data-xf-list-type="ul">Inner Light: They add Charisma bonuses to Fortitude and Will save checks.</li> <li data-xf-list-type="ul">Level Adjustment: +2. </li> </ul><p>Thanks again to all! You are helping me a lot!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And sorry again for my english <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> I try to do my best but sometimes I read and write too quickly because I make it in school and then I make a lot of mistakes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Fealak, post: 2323539, member: 33017"] Thank you very much to all! I think Sindar and Silvan elves are quite similar because they are different cultures but the same origin... They adapt in their environment so they have different skill bonuses. Its only my opinion :P. I compared Aasimar with my Sindar and Silvan elves and I think they are very close. Perhaps for combat Aasimar are better but elves have more little things. I have study all your ideas and make the best I can :(. About Noldor I put the same statistics because they were very powerful in the past, and the lvl adjustment +2 do lesser impact for the warriors. That´s all. About the Noldor have better bonuses for abilities than the other elves and have something similar to Divine Grace (but only for Fortitude and Will saves). I read the [i]savage species [/i]and there good bonuses to abilities its only a +1 lvl adjustment and the ogre example has +10 str, -2 Dex, +4 Con, -4 sab, -4 Car... I think this is very unbalanced (very good bonuses to Con and Str, more important abilities than mental) and it only worth a +1 lvl adjustment ¬¬ So I think the divine grace deserves a one more lvl adjustment. I have used the idea about sleeping elves and I think they sleep in a similar way of the human meditation and less hours. So, they aren´t inmmune to sleeping and I really agree with Arkandhus about their inmunity ti enchantments... I think I am really near about I want to do, here I post the new elves modified with some of your ideas. So you can talk about them and help me finally fit them with the Level adjustment (I think they fit, but I have a problem about Sindar and Silvan elves to make a division) Here they are!: Sindar and Silvan elves [list] [*]+2 Dex, +2 Cha (Perhaps +2 Dex, and +2 Sab for Silvan?) [*]Medium-size [*]Base speed 30 feet [*]Under the stars vision - (Low-light vision) [*]Immunity to non-magical diseases (About mummy rots etc... That doesn´t exist in Middle Earth so I think I can drop them). [*]Inmortality: Only the mark of the grief or a violent death can beat down the elves. No age maximun limit.* [*]Elven Dream: Sleep is more close to Human meditation than sleeping. They only need rest for 4 hours. [*]Elven perception: +2 spot, search and listen. [*][Sindar] +4 Perform (Sing) y +4 Profession (Sailor) (Any ideas here or something to change?) [*][Silvanos] +4 Perform (Sing) y +4 Knowledge (Nature) [*]Elven Lore: Knowledge skills are class skill for the elves. (Too powerful?) [*]Pass without trace at will... (very powerful? ... Compared to aasimar light I think so but they have other things like resistances) [*]Inmunity to ghost-scorn. [*]Elven blood: Here I give them a Feat that makes them a few magic skill as class skills (three) and none related to combat. [*]Level Adjustment: +1. (Too low or too high? I think they are similar to Aasimar [perhaps Pass without grace makes elves very powerful...]) [*]Optional Rules (recommended): [list] [*]Only Aligment Good. No Barbarian or Rogue Class elegible for Elves. (I´am thinking in a Explorer Class that fits better elven races than Rogues) [/list] [/list] Noldor Elves [list] [*]+2 Str, +2 Dex, +2 Wis, +4 Cha [Perhaps +2 to Str can be changed for +2 Int... But the Noldor warriors could be a little less powered then... About Charisma, they need to have +4 because their graceful and personality power!] [*](They have the same things like Sindar and Silvan but:) [*]+4 Craft and +4 Appraise checks instead the Silvan or Sindar elf bonuses. [*]Inner Light: They add Charisma bonuses to Fortitude and Will save checks. [*]Level Adjustment: +2. [/list] Thanks again to all! You are helping me a lot!!! :) And sorry again for my english :P I try to do my best but sometimes I read and write too quickly because I make it in school and then I make a lot of mistakes :confused: [/QUOTE]
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Adaptation of elves. Lvl adjustment needed
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