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*Dungeons & Dragons
Adapting BitD Flashbacks to D&D5E
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8311130" data-attributes="member: 42856"><p>I usually don't use Inspiration because I feel PCs are often enough at advantage when they want to (and I dislike, as a GM, rewarding roleplaying). I could see the mechanism you describe working using a stackable ad hoc ressource.</p><p></p><p>I am not familiar with BitD, but I feel giving such a tool to my players would not prevent overthinking. They are prone to do it, spending two hours doing nothing except planning a perfect method... just to discover that it is derailed at step 1 or 2 out of 48...I think they'd keep planning for hours AND use flashbacks on top of that.</p><p>The amount you suggested (one to three per character per day) is enough to cover the heist... But would it change how PLAYERS approach the game? I think the ressource should entice players to go blind. Maybe a naturally decaying ressource along the line of "The more you plan beforehand, the less you have?" It might be to gamified though.</p><p></p><p>Great idea anyway!</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8311130, member: 42856"] I usually don't use Inspiration because I feel PCs are often enough at advantage when they want to (and I dislike, as a GM, rewarding roleplaying). I could see the mechanism you describe working using a stackable ad hoc ressource. I am not familiar with BitD, but I feel giving such a tool to my players would not prevent overthinking. They are prone to do it, spending two hours doing nothing except planning a perfect method... just to discover that it is derailed at step 1 or 2 out of 48...I think they'd keep planning for hours AND use flashbacks on top of that. The amount you suggested (one to three per character per day) is enough to cover the heist... But would it change how PLAYERS approach the game? I think the ressource should entice players to go blind. Maybe a naturally decaying ressource along the line of "The more you plan beforehand, the less you have?" It might be to gamified though. Great idea anyway! [/QUOTE]
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Adapting BitD Flashbacks to D&D5E
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