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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Adapting Journey for different Campaigns
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<blockquote data-quote="Steampunkette" data-source="post: 8254892" data-attributes="member: 6796468"><p>This sort of system would also be quite effective at managing armies and soldiers. Treat each unit (of whatever size) as a single Medium Sized Creature for how much supplies it takes. Cavalry or Monstrous units as 2 (or more) supplies, and depleted units only use 1/2 as many supplies as others. Slap Fatigue back on in place of Strife...</p><p></p><p>The price of supplies would be changed, of course, between different "Systems". With personal supplies for an adventuring party being comparatively cheap, fortunes being in the middle, and military supplies being the most expensive.</p><p></p><p>After all, that's why the King needs to take from the fortunes of all the wealthy to supply his armies, right?</p><p></p><p>Just by changing the names and scales of the system's resources and uses you can make it fit Travel for a small group, travel for mass combat groups, and even tracking the wealth and comfort of noble houses in a political intrigue game.</p><p></p><p>Swap some names around even more and you could probably use it for even more campaigns and concepts. It's -very- flexible due to it's simplicity.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8254892, member: 6796468"] This sort of system would also be quite effective at managing armies and soldiers. Treat each unit (of whatever size) as a single Medium Sized Creature for how much supplies it takes. Cavalry or Monstrous units as 2 (or more) supplies, and depleted units only use 1/2 as many supplies as others. Slap Fatigue back on in place of Strife... The price of supplies would be changed, of course, between different "Systems". With personal supplies for an adventuring party being comparatively cheap, fortunes being in the middle, and military supplies being the most expensive. After all, that's why the King needs to take from the fortunes of all the wealthy to supply his armies, right? Just by changing the names and scales of the system's resources and uses you can make it fit Travel for a small group, travel for mass combat groups, and even tracking the wealth and comfort of noble houses in a political intrigue game. Swap some names around even more and you could probably use it for even more campaigns and concepts. It's -very- flexible due to it's simplicity. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Adapting Journey for different Campaigns
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