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Adaptive Explorer: An alternative to Natural Explorer for 1st-level Rangers
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<blockquote data-quote="WhosDaDungeonMaster" data-source="post: 7543034"><p>Not begin totally familiar with Rangers yet, this still seems OP to me for Level 1. It grants lots of benefits and to my mind would make dipping into the Ranger class more likely.</p><p></p><p>First, I would remove the free choice skill expertise (double proficiency bonus). Make it a choice of History, Nature, or Survival maybe if you are going to keep it. I would NOT include Stealth, just because I see it being the first option too many times.</p><p></p><p>Arctic: you gain advantage against cold damage (so it isn't automatic) and advantage to keep your footing on slippery surfaces (helping the save vs. Grease).</p><p></p><p>Coast: looks ok.</p><p></p><p>Desert: also good.</p><p></p><p>Forest: you gain advantage on Perception checks in light obscurement (dim light, light fog, misty rain, light-medium foliage, etc.). you also gain advantage on Stealth checks to move silently or hide yourself in this terrain (only).</p><p></p><p>Grassland: a bit too much but understandable. I would change it to you add your Wisdom modifier to your Initiative checks. You can attempt to hide without disadvantage in the low grasses and shallow dips of the terrain maybe?</p><p></p><p>Mountains: no problem.</p><p></p><p>Swamp: again, you have advantage (not resistance) on checks to avoid Poison damage (it could be a Dex or Con save for instance, doesn't matter). you ignore difficult terrain.</p><p></p><p>Underdark: also ok.</p><p></p><p>Those are my suggestions, hope they help. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WhosDaDungeonMaster, post: 7543034"] Not begin totally familiar with Rangers yet, this still seems OP to me for Level 1. It grants lots of benefits and to my mind would make dipping into the Ranger class more likely. First, I would remove the free choice skill expertise (double proficiency bonus). Make it a choice of History, Nature, or Survival maybe if you are going to keep it. I would NOT include Stealth, just because I see it being the first option too many times. Arctic: you gain advantage against cold damage (so it isn't automatic) and advantage to keep your footing on slippery surfaces (helping the save vs. Grease). Coast: looks ok. Desert: also good. Forest: you gain advantage on Perception checks in light obscurement (dim light, light fog, misty rain, light-medium foliage, etc.). you also gain advantage on Stealth checks to move silently or hide yourself in this terrain (only). Grassland: a bit too much but understandable. I would change it to you add your Wisdom modifier to your Initiative checks. You can attempt to hide without disadvantage in the low grasses and shallow dips of the terrain maybe? Mountains: no problem. Swamp: again, you have advantage (not resistance) on checks to avoid Poison damage (it could be a Dex or Con save for instance, doesn't matter). you ignore difficult terrain. Underdark: also ok. Those are my suggestions, hope they help. :) [/QUOTE]
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Adaptive Explorer: An alternative to Natural Explorer for 1st-level Rangers
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