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General Tabletop Discussion
*Pathfinder & Starfinder
add 1/2 level to ability checks? What? Why?
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<blockquote data-quote="phloog" data-source="post: 4285435" data-attributes="member: 59219"><p>Again, I'm naive and not a current owner of 4e...this applies to pick locks as well?</p><p></p><p>Here's where I guess I'm getting confused. A fighter/mage/non-thief becomes better and better at Opening Locks...but others are saying that you've got this 'moving target' system where DC get progressively higher. </p><p></p><p>So is it expected that this is not silly because when the DCs go up at a certain rate, the party won't find a lock that the fighter can somehow mystically pick because he's adventured a lot? That only the thief will 'keep pace' with the locks they encounter?</p><p></p><p>But if this is true, and the silliness is in part negated by the rapidly escalating DCs, why bother having a mechanic that gives these non-thieves free rising ranks in Open Locks?</p><p></p><p>Again, it's probably just not something I'm understanding - wouldn't be the 1100th time.</p></blockquote><p></p>
[QUOTE="phloog, post: 4285435, member: 59219"] Again, I'm naive and not a current owner of 4e...this applies to pick locks as well? Here's where I guess I'm getting confused. A fighter/mage/non-thief becomes better and better at Opening Locks...but others are saying that you've got this 'moving target' system where DC get progressively higher. So is it expected that this is not silly because when the DCs go up at a certain rate, the party won't find a lock that the fighter can somehow mystically pick because he's adventured a lot? That only the thief will 'keep pace' with the locks they encounter? But if this is true, and the silliness is in part negated by the rapidly escalating DCs, why bother having a mechanic that gives these non-thieves free rising ranks in Open Locks? Again, it's probably just not something I'm understanding - wouldn't be the 1100th time. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
add 1/2 level to ability checks? What? Why?
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