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Adding a little 4E to my Pathfinder
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<blockquote data-quote="Tom Ponzi" data-source="post: 4897868" data-attributes="member: 84961"><p>Ok, I am wearing my flame retardant shorts, but go easy all the same.</p><p> </p><p>Now that I have your attention, I was thinking of adding two teeny, weeny little bits of 4E to my PFRPG.</p><p> </p><p>1) Marking - My fighter loved the idea that threatened opponents ignored him at their peril.</p><p> </p><p>2) Moving my allies about the board on my go with Powers like Covering Attack and Get Over here.</p><p> </p><p>I was toying with the idea of making these feats as I did not really want to make them class abilities.</p><p> </p><p>Here are my thoughts so far.</p><p> </p><p>Mark - As a swift action you mark an enemy you have just attacked (not necessarily hit). Until the beginning of your next turn, should that enemy make a melee attack against someone else, and they are threatened by you, you get an attack of opportunity. </p><p> </p><p>Greater Mark - As mark above except that it is now a free action and the target suffers a -2 penalty on all melee attacks where you are not the target. Prerequisites: Mark, BAB6+?? Maybe more?? </p><p> </p><p>Covering Attack - As a standard action you make a melee attack at -2. If you hit, an ally adjacent to the target gets to make a 5-foot step as an immediate action. </p><p> </p><p>Get Over Here - As Covering attack, but this time it is in place of a melee attack, rather than a standard action. Can only be applied once per target per round, but can be used more than once per round. Prerequsites: Covering Attack, BAB 6+?? </p><p> </p><p>Good idea, bad idea? Have I just broken the game?</p></blockquote><p></p>
[QUOTE="Tom Ponzi, post: 4897868, member: 84961"] Ok, I am wearing my flame retardant shorts, but go easy all the same. Now that I have your attention, I was thinking of adding two teeny, weeny little bits of 4E to my PFRPG. 1) Marking - My fighter loved the idea that threatened opponents ignored him at their peril. 2) Moving my allies about the board on my go with Powers like Covering Attack and Get Over here. I was toying with the idea of making these feats as I did not really want to make them class abilities. Here are my thoughts so far. Mark - As a swift action you mark an enemy you have just attacked (not necessarily hit). Until the beginning of your next turn, should that enemy make a melee attack against someone else, and they are threatened by you, you get an attack of opportunity. Greater Mark - As mark above except that it is now a free action and the target suffers a -2 penalty on all melee attacks where you are not the target. Prerequisites: Mark, BAB6+?? Maybe more?? Covering Attack - As a standard action you make a melee attack at -2. If you hit, an ally adjacent to the target gets to make a 5-foot step as an immediate action. Get Over Here - As Covering attack, but this time it is in place of a melee attack, rather than a standard action. Can only be applied once per target per round, but can be used more than once per round. Prerequsites: Covering Attack, BAB 6+?? Good idea, bad idea? Have I just broken the game? [/QUOTE]
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