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Adding a Psion to an group
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<blockquote data-quote="Solarious" data-source="post: 2890434" data-attributes="member: 27346"><p>Which is three less feats for metapsionics, other feats to <em>make</em> metapsionics viable, or Improved Initiative (important for any spellcaster/manifester), power penetration (also requires psionic focus), among other things. Three feats is a lot to use on getting more powers.</p><p></p><p>Speaking of which, is that energy power you mentioned <em>Energy Missile</em> rather than <em>Energy Ray</em>? It's a common choice for EK, for it's selective targeting.</p><p></p><p></p><p>And they must use those PPs in order to keep up with traditional arcane autoscaling, or resort to using less powerful effects. A Sorceror or Wizard at level 10+ only needs to use a 3rd level spell to achieve 10d6, while a Psion must spend the equivilant of a 5th level spell slot for the same effect. A Psion's powers don't have caps on their maximum augments beside their manifester level, but they also must <strong>PAY</strong> for those augments, and they don't get free 'virtual' PPs like Wizards and Sorcerors do to get those powers up to snuff. </p><p></p><p>I can't stress enough how the autoscaling of magic more than balances against psionic's augments.</p><p></p><p>Besides which, a Psion's metapsionics involve expending psionic focus, which means you either have to waste a full round focusing for your next power, or take another feat which stops you from moving and 13 WIS, or take <strong>two</strong> feats which allows you to do tow metapsionics in a row before having to refocus. Regular metamagics win.</p><p></p><p></p><p>Sorcerors don't neccessarily need to fill up all their slots with blasting powers to be effective as a blaster either. Only a few effective ones need apply, and some smattering of utility and buffs can round their spell selections up. A Wizard is unmatched in their ability to change their spell selection to fit any situation given time, but a Psion doesn't get the same option to do this, and it isn't entirely fair to compare the two, which is why it is more appropiate to compare a Psion with a Sorceror instead.</p><p></p><p>And once again, a Sorceror doesn't need to deny themselves the ability to choose <em>Fireball</em> or <em>Fly</em> when they want to be able to choose <em>Polymorph</em> as a spell.</p><p></p><p></p><p>Ah, <em>Mind Thrust</em>. Another single-target power: no use against multiple targets once more. Besides which, is inferior to <em>Crystal Shard</em> because Will doesn't reduce to half, it negates.</p><p></p><p></p><p>True. Alternatively, manifest <em>Touchsight</em> instead and be instantly aware of anyone within 30' or more, negating the chances of a sneak attack. And if you get sandwitched between two enemies, you better have a power to save your bacon, or you are dead already anyways.</p></blockquote><p></p>
[QUOTE="Solarious, post: 2890434, member: 27346"] Which is three less feats for metapsionics, other feats to [i]make[/i] metapsionics viable, or Improved Initiative (important for any spellcaster/manifester), power penetration (also requires psionic focus), among other things. Three feats is a lot to use on getting more powers. Speaking of which, is that energy power you mentioned [i]Energy Missile[/i] rather than [i]Energy Ray[/i]? It's a common choice for EK, for it's selective targeting. And they must use those PPs in order to keep up with traditional arcane autoscaling, or resort to using less powerful effects. A Sorceror or Wizard at level 10+ only needs to use a 3rd level spell to achieve 10d6, while a Psion must spend the equivilant of a 5th level spell slot for the same effect. A Psion's powers don't have caps on their maximum augments beside their manifester level, but they also must [b]PAY[/b] for those augments, and they don't get free 'virtual' PPs like Wizards and Sorcerors do to get those powers up to snuff. I can't stress enough how the autoscaling of magic more than balances against psionic's augments. Besides which, a Psion's metapsionics involve expending psionic focus, which means you either have to waste a full round focusing for your next power, or take another feat which stops you from moving and 13 WIS, or take [b]two[/b] feats which allows you to do tow metapsionics in a row before having to refocus. Regular metamagics win. Sorcerors don't neccessarily need to fill up all their slots with blasting powers to be effective as a blaster either. Only a few effective ones need apply, and some smattering of utility and buffs can round their spell selections up. A Wizard is unmatched in their ability to change their spell selection to fit any situation given time, but a Psion doesn't get the same option to do this, and it isn't entirely fair to compare the two, which is why it is more appropiate to compare a Psion with a Sorceror instead. And once again, a Sorceror doesn't need to deny themselves the ability to choose [i]Fireball[/i] or [i]Fly[/i] when they want to be able to choose [i]Polymorph[/i] as a spell. Ah, [i]Mind Thrust[/i]. Another single-target power: no use against multiple targets once more. Besides which, is inferior to [i]Crystal Shard[/i] because Will doesn't reduce to half, it negates. True. Alternatively, manifest [i]Touchsight[/i] instead and be instantly aware of anyone within 30' or more, negating the chances of a sneak attack. And if you get sandwitched between two enemies, you better have a power to save your bacon, or you are dead already anyways. [/QUOTE]
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